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    Dark Souls

    Game » consists of 14 releases. Released Sep 22, 2011

    A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.

    Ask me anything about Dark Souls.

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    kingzetta

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    #51  Edited By kingzetta
    @GuyIncognito said:

    @onarum said:

    @kingzetta said:
    @RockmanBionics said:

    @kingzetta said:

    Everyone knows there is no MP anymore right?

    I read that as no multiplayer and was confused.

    What do you use instead of Mp?

    Not that it will matter to me, pure physical all the way.

    Each spell just has a limited number of uses, before you must rest at a bonfire to get them back.
    That sounds incredibly limiting for magic based characters, there should be at least some way of getting spell uses back with a item or something, otherwise if you run out of spells and your only way of getting them back is resting at a a bonfire which will make all monsters spawn again, I can see that becoming quite a annoyance.

    Hmm....It effectively works the same as HP. HP refills are also only gained at the bonfires. No more grass.

    yeah like that.
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    Enigma777

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    #52  Edited By Enigma777

    Can you pause?

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    kingzetta

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    #53  Edited By kingzetta
    @Enigma777 said:

    Can you pause?

    no
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    TheHT

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    #54  Edited By TheHT
    @kingzetta said:
    @TheHT said:
    @kingzetta said:
    @TheHT said:
    Which should I get first, this or the Team Ico Collection?
    what do you want a new game or two old games?
    well i'm getting them both eventually, but having played the hell out of demon's souls (i loved it, but it's still pretty fresh in my mind) but also being curious about the team ico games, i'm deadlocked.
    I guess Ico if your worried about burning out
    yeah, that's probably best. ari-ga-tou-go-zai-yo-mas.
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    onarum

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    #55  Edited By onarum
    @GuyIncognito said:

    @onarum said:

    @kingzetta said:
    @RockmanBionics said:

    @kingzetta said:

    Everyone knows there is no MP anymore right?

    I read that as no multiplayer and was confused.

    What do you use instead of Mp?

    Not that it will matter to me, pure physical all the way.

    Each spell just has a limited number of uses, before you must rest at a bonfire to get them back.
    That sounds incredibly limiting for magic based characters, there should be at least some way of getting spell uses back with a item or something, otherwise if you run out of spells and your only way of getting them back is resting at a a bonfire which will make all monsters spawn again, I can see that becoming quite a annoyance.

    Hmm....It effectively works the same as HP. HP refills are also only gained at the bonfires. No more grass.

    I'm petty sure I've seen a video of some jap girl playing it and she was using several health potions (at least it looked like potions), just as you would use a herb.
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    GuyIncognito

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    #56  Edited By GuyIncognito

    @onarum said:

    @GuyIncognito said:

    @onarum said:

    @kingzetta said:
    @RockmanBionics said:

    @kingzetta said:

    Everyone knows there is no MP anymore right?

    I read that as no multiplayer and was confused.

    What do you use instead of Mp?

    Not that it will matter to me, pure physical all the way.

    Each spell just has a limited number of uses, before you must rest at a bonfire to get them back.
    That sounds incredibly limiting for magic based characters, there should be at least some way of getting spell uses back with a item or something, otherwise if you run out of spells and your only way of getting them back is resting at a a bonfire which will make all monsters spawn again, I can see that becoming quite a annoyance.

    Hmm....It effectively works the same as HP. HP refills are also only gained at the bonfires. No more grass.

    I'm petty sure I've seen a video of some jap girl playing it and she was using several health potions (at least it looked like potions), just as you would use a herb.

    That's the point. You only regain the health potions (refills what I called them above) at bonfires.

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    onarum

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    #57  Edited By onarum
    @GuyIncognito said:

    @onarum said:

    @GuyIncognito said:

    @onarum said:

    @kingzetta said:
    @RockmanBionics said:

    @kingzetta said:

    Everyone knows there is no MP anymore right?

    I read that as no multiplayer and was confused.

    What do you use instead of Mp?

    Not that it will matter to me, pure physical all the way.

    Each spell just has a limited number of uses, before you must rest at a bonfire to get them back.
    That sounds incredibly limiting for magic based characters, there should be at least some way of getting spell uses back with a item or something, otherwise if you run out of spells and your only way of getting them back is resting at a a bonfire which will make all monsters spawn again, I can see that becoming quite a annoyance.

    Hmm....It effectively works the same as HP. HP refills are also only gained at the bonfires. No more grass.

    I'm petty sure I've seen a video of some jap girl playing it and she was using several health potions (at least it looked like potions), just as you would use a herb.

    That's the point. You only regain the health potions (refills what I called them above) at bonfires.

    Well, that sucks......
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    Enigma777

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    #58  Edited By Enigma777

    Is magic still overpowered?

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    GuyIncognito

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    #59  Edited By GuyIncognito
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    kingzetta

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    #60  Edited By kingzetta

    @onarum: your going to die just accept it

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    onarum

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    #61  Edited By onarum
    @kingzetta: I was going to die eitherway, now I'm only going to die more :(
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    Enigma777

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    #62  Edited By Enigma777

    @GuyIncognito said:

    @Enigma777 said:

    Is magic still overpowered?

    http://www.youtube.com/watch?v=TsBsdVpJR5g "None shall pass." (The answer is no, I think. The black night's shield, for example, blocks a good deal of soul arrow.)

    Oh man, they really didn't improve the graphics by much... Shame.

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    GuyIncognito

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    #63  Edited By GuyIncognito

    @Enigma777 said:

    @GuyIncognito said:

    @Enigma777 said:

    Is magic still overpowered?

    http://www.youtube.com/watch?v=TsBsdVpJR5g "None shall pass." (The answer is no, I think. The black night's shield, for example, blocks a good deal of soul arrow.)

    Oh man, they really didn't improve the graphics by much... Shame.

    Look at other videos. That's actually the dullest looking area I've seen so far. Also, PS3 can't draw grass for some reason (compare Mafia II on PS3 and xbox and RDR on PS3 and xbox).

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    Enigma777

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    #64  Edited By Enigma777

    @GuyIncognito: I hope that grass comment wasn't serious...

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    GuyIncognito

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    #65  Edited By GuyIncognito

    @Enigma777 said:

    @GuyIncognito: I hope that grass comment wasn't serious...

    It was quasi-serious. Also, mentioning graphics to a PC gamer who owns a PS3 as well as a fairly current PC is odd. I'm a fan of Demon's Souls for the gameplay. I don't expect much of the PS3 gpu.

    Also, here's a screenshot of Mafia II on PS3:

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    Enigma777

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    #66  Edited By Enigma777

    @GuyIncognito said:

    @Enigma777 said:

    @GuyIncognito: I hope that grass comment wasn't serious...

    It was quasi-serious. Also, mentioning graphics to a PC gamer who owns a PS3 as well as a fairly current PC is odd. I'm a fan of Demon's Souls for the gameplay. I don't expect much of the PS3 gpu.

    Also, here's a screenshot of Mafia II on PS3:

    I'm aware of the Mafia 2 grass issue (it's why I played it on the 360) but a poorly-optimized multiplatform game doesn't mean than the PS3 can't do grass. I mean just look at Uncharted 2.

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    GuyIncognito

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    #67  Edited By GuyIncognito

    @Enigma777 said:

    I'm aware of the Mafia 2 grass issue (it's why I played it on the 360) but a poorly-optimized multiplatform game doesn't mean than the PS3 can't do grass. I mean just look at Uncharted 2.

    Uncharted 2 has large grassy areas? I only played the demo and don't remember. Well, the one game with a lot of grass is Flower. :)

    EDIT: Note the lack of grass in Uncharted 2:

    http://img845.imageshack.us/img845/7381/avermediacenter20110628.jpg

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    SirPsychoSexy

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    #68  Edited By SirPsychoSexy

    Is one version graphically superior, or will it run better than the other?

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    kingzetta

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    #69  Edited By kingzetta
    @SirPsychoSexy said:

    Is one version graphically superior, or will it run better than the other?

    they look the same
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    Chop

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    #70  Edited By Chop

    What's the games structure like? I know there is no hub world this time around but is it still split into worlds? Is the game linear? Do you backtrack? 

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    kingzetta

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    #71  Edited By kingzetta
    @Chop said:
    What's the games structure like? I know there is no hub world this time around but is it still split into worlds? Is the game linear? Do you backtrack? 
    Well it's open world. you can walk to the castle or walk to the forest or walk to somewhere else.
    It's not linear because the objective is not actually beating bosses, it's ringing two bells. You have to back track if you ever want to go back to an area for loot or killing monsters or visiting merchants.
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    Marz

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    #72  Edited By Marz

    how different is the coop from demon souls?  I'm trying to get my friend to play it but he'll only do it if it's easy to coop together.

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    DEMONOLOGY_24

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    #73  Edited By DEMONOLOGY_24

    will the souls be as dark as every one says?
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    TheSeductiveMoose

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    Are the floaty rag-doll physics still in the game?

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    kingzetta

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    #75  Edited By kingzetta
    @Marz said:
    how different is the coop from demon souls?  I'm trying to get my friend to play it but he'll only do it if it's easy to coop together.
    it's the same as before
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    kingzetta

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    #76  Edited By kingzetta

    added some basic stuff to the front page

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    daiphyer

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    #77  Edited By daiphyer

    I haven't played Demon's Souls, but I was really interested in it.

    So let me ask you one question, you can go into other people's world and kill them to gain health(Get out of the 'ghost' state)?

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    kingzetta

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    #78  Edited By kingzetta
    @Daiphyer said:

    I haven't played Demon's Souls, but I was really interested in it.

    So let me ask you one question, you can go into other people's world and kill them to gain health(Get out of the 'ghost' state)?

    yes of course but there is no ghost state anymore
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    daiphyer

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    #79  Edited By daiphyer

    @kingzetta: So what happens when you die?

    And also, doesn't that result in people jumping into your world and killing you constantly because they're dicks?

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    kingzetta

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    #80  Edited By kingzetta
    @Daiphyer said:

    @kingzetta: So what happens when you die?

    And also, doesn't that result in people jumping into your world and killing you constantly because they're dicks?

    go read the front page I posted all the basics
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    ProfessorEss

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    #81  Edited By ProfessorEss

    Any ideas on the overall difficulty?  

    My main concern with Dark Souls is that FROM is going to try and live up to the Demon's Souls name by making it even more ridiculously difficult. Demon's Souls was just perfectly brutal.

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    kingzetta

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    #82  Edited By kingzetta
    @ProfessorEss said:
    Any ideas on the overall difficulty?  My main concern with Dark Souls is that FROM is going to try and live up to the Demon's Souls name by making it even more ridiculously difficult. Demon's Souls was just perfectly brutal.
    ooh man it looks waaay harder, demon's souls was not hard at all it was just time consuming.
    You should see that huge bigger than anything in DS tooth covered alligator dragon.
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    GuyIncognito

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    #83  Edited By GuyIncognito

    @kingzetta

    new question: Who is this?

    No Caption Provided
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    SirPsychoSexy

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    #84  Edited By SirPsychoSexy

    Will the 360 version use the bumpers for the right/left hand like R1/L1, or will it be on the triggers. And are the controls customizable? This may heavily sway what console I buy it on.

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    RsistncE

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    #85  Edited By RsistncE

    Does it suck as much as the first game?

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    mordukai

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    #86  Edited By mordukai

    @SirPsychoSexy said:

    Will the 360 version use the bumpers for the right/left hand like R1/L1, or will it be on the triggers. And are the controls customizable? This may heavily sway what console I buy it on.

    From what I saw the controls (on the PS3 at least) are pretty much the same as in Demon's Souls. Might be a few changes though. If logic goes then the R1/L1 will mapped to the triggers on the 360 controller. On any case, the PS3 version was lead and the 360 is the port.

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    Timing

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    #87  Edited By Timing

    @Mordukai said:

    @SirPsychoSexy said:

    Will the 360 version use the bumpers for the right/left hand like R1/L1, or will it be on the triggers. And are the controls customizable? This may heavily sway what console I buy it on.

    From what I saw the controls (on the PS3 at least) are pretty much the same as in Demon's Souls. Might be a few changes though. If logic goes then the R1/L1 will mapped to the triggers on the 360 controller. On any case, the PS3 version was lead and the 360 is the port.

    From what I've seen, logic doesn't go and PS3 L1/R1 goes to the bumpers on the 360 controller. I don't think controls are customizable either.

    Since I'm staying away from the streams which are further into the game, I have some questions for the OP as well.

    • You say the player regains lost humanity upon touching his bloodstain. Are you sure of this, because I recall reading that lost humanity is gone forever, unlike lost souls.
    • Do all of the strengthened bonfires stay strengthened for the remainder of the playthrough?
    • Does humanity that's kept while the player is already in human form contribute to rare item drop rates, and if so, does it stack and increase the rates depending on how much humanity you have?
    • What does Attunement actually do?
    • I've seen a little bar fill up as the player is attacked by certain enemies. Is this like a status effect bar that inflicts the status if it fills up completely?
    • I just read you can do backflips when you reach 30 Dexterity. WHAT.
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    kingzetta

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    #88  Edited By kingzetta
    @GuyIncognito said:

    @kingzetta

    new question: Who is this?

    No Caption Provided
    Someone I would like to get to know
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    kingzetta

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    #89  Edited By kingzetta
    @Timing
    no you get it back, if you die before getting them back it's gone
     
    I'm pretty sure. if you and another guy are sitting at the same fire, in your own games and one person strengthen their fire the other other gets part of the effects.
     
    I don't know about that one
     
    attunement is the magic stat of the game 
     
    it's a status aliment bar, when it fills up you get that aliment
     
    @Anwar
    That's a special book item that does that.
     
    @RsistncE
    Blow it out your ass.
     
    @SirPsychoSexy
    what the other two said.
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    mordukai

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    #90  Edited By mordukai

    No mandatory install on the PS3 version.

    @kingzetta: WHy did you even respond to RsistncE?

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    kingzetta

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    #91  Edited By kingzetta
    @Mordukai said:

    No mandatory install on the PS3 version.

    @kingzetta: WHy did you even respond to RsistncE?

    fun
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    rargy

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    #92  Edited By rargy

    Any way to avoid invasions while online (like staying in soul form in DS)?

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    jayjonesjunior

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    #93  Edited By jayjonesjunior

    how much is 2 Dark Souls minus 1 Dark Soul

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    kingzetta

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    #94  Edited By kingzetta
    @rargy said:

    Any way to avoid invasions while online (like staying in soul form in DS)?

    There are still things like hidden soul from DS that don't like people invade for amount of time.
     
    @jayjonesjunior
    2-1=fish
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    Kratch

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    #95  Edited By Kratch

    @kingzetta said:

    @FancySoapsMan said:

    how big is the game world

    There is no hard data on that yet, but It is an open world and some bosses can be bypassed. There are tundras, forests, swaps, dungeons, churches, towers, dungeons, and more.

    I seem to remember reading somewhere that the world is about three times the size of Demon's Souls and there are about twice as many weapons, items, and armor in the new game, but I don't remember where.

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    Questionable

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    #96  Edited By Questionable

    @Kratch said:

    @kingzetta said:

    @FancySoapsMan said:

    how big is the game world

    There is no hard data on that yet, but It is an open world and some bosses can be bypassed. There are tundras, forests, swaps, dungeons, churches, towers, dungeons, and more.

    I seem to remember reading somewhere that the world is about three times the size of Demon's Souls and there are about twice as many weapons, items, and armor in the new game, but I don't remember where.

    Keep in mind that because its a "open world" they are bound to have alot of terrain that is inaccesible and/or only serves as a backdrop

    Demon's souls had linear levels meaning that any place you could go actually had some design intent behind it

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    kingzetta

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    #97  Edited By kingzetta
    @Questionable said:

    @Kratch said:

    @kingzetta said:

    @FancySoapsMan said:

    how big is the game world

    There is no hard data on that yet, but It is an open world and some bosses can be bypassed. There are tundras, forests, swaps, dungeons, churches, towers, dungeons, and more.

    I seem to remember reading somewhere that the world is about three times the size of Demon's Souls and there are about twice as many weapons, items, and armor in the new game, but I don't remember where.

    Keep in mind that because its a "open world" they are bound to have alot of terrain that is inaccesible and/or only serves as a backdrop

    Demon's souls had linear levels meaning that any place you could go actually had some design intent behind it

    I've watched hours and hours and hours of livestreams and barely saw the same place twice. this game is huge.
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    nohthink

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    #98  Edited By nohthink

    ... I have to say... This game is for crazy people...

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    Hilikus

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    #99  Edited By Hilikus

    Are the R1,L1/R2,L2 functions swapped on 360? Triggers for regular blocking/attacks and bumpers for parries/strong attacks.

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    Tennmuerti

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    #100  Edited By Tennmuerti

    My main issue with Demon's Souls stemmed from the unbalanced stat system and character build viability, where there were clearly things that were better then others and other pathways straight up gimped you.
    So is heavy armor still going to be useless, still getting 1-2 shot but unable to dodge fuckall?

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