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    Dark Souls

    Game » consists of 14 releases. Released Sep 22, 2011

    A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.

    Dark Souls Design Works Translation: Weapons and Equipment Part 1/2

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    7Force

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    Edited By 7Force

    Nothing to see here

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    NyxFe

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    Awesome read, thanks for translating this.

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    probablytuna

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    Nice to see Berserk was used for design inspiration in Dark Souls!

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    TobbRobb

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    @probablytuna: Both Demon and Dark Souls has a loooot of Berserk references.

    Also, once again, great read! Looking forward to the rest.

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    probablytuna

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    #4  Edited By probablytuna

    @tobbrobb said:

    @probablytuna: Both Demon and Dark Souls has a loooot of Berserk references.

    Also, once again, great read! Looking forward to the rest.

    Now I wish for a From Software-produced Berserk game :(

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    7Force

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    #5  Edited By 7Force

    @tobbrobb said:

    @probablytuna: Both Demon and Dark Souls has a loooot of Berserk references.

    Also, once again, great read! Looking forward to the rest.

    Now I wish for a From Software-produced Berserk game :(


    You and me both!

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    gogosox82

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    Great read. Wish the brass set would have been a starting class since its one of my favorite sets in the game but i guess that's the point isn't it. Probably shouldn't have access to one of the best looking sets in the game.

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    Deusx

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    #7  Edited By Deusx

    Dark Souls and Demon Soul's are basically Bersek in video game form. Almost everything in that game is inspired by it.

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    cmblasko

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    #8  Edited By cmblasko

    "That pose actually carries some significance for me. During Demon's Souls that was a holy sign. When I presented the game to the rest of the company I showed them that pose and one of the higher ups told me it just wasn't cool enough. Of course I told him I'd get rid of it but I secretly kept it in the game. So naturally, with this game I was determined to use it."

    This is hilarious considering how much the DS community loves the "Praise the Sun" gesture.

    Thanks again for translating these.

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    7Force

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    #10  Edited By 7Force

    Thanks duders,

    Just one more part and we'll be done!

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    gauchoparty

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    I love you so much man.

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    supamon

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    This is great! Can't believe I missed these. Thank you so much for translation.

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    golguin

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    Great read. I'm always fascinated by these interviews and how they pull inspiration from other media.

    This edit will also create new pages on Giant Bomb for:

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