(wiki link on bottom) I just need a player that has a good idea on character builds. This is the first time I really got in-depth with it.
Main Goal: High strength (melee) build with three cleric spells.
Starting Build: Cleric (might be Bandit because I just learned that clerics start with the way of the white covenant. I want dark moon)
Starting Stats:
Soul Level 2 - Vitality 11 - Attunement 11 - Endurance 9 - Strength 12 - Dex 8 - Resistance 11 - Intelligence 8 - Faith 14
Point I stop leveling Faith/Attunement:
Soul Level 5 - Vitality 11 - Attunement 12 - Endurance 9 - Strength 12 - Dex 8 - Resistance 11 - Intelligence 8 - Faith 16
Spells I plan on having equipped:
Force (creates 360 degree shockwave), and Regeneration (regenerate health over time). If force ends up sucking, Ill switch it with heal.
Afterwards:
Simply raise Strength and Dex as needed. Will level Endurance as needed when I find a nice heavy armor. There are a bunch of nice Strength based 2h's I seen on the wiki.
So how does it look? Anything that should be changed?
EDIT: If starting as Bandit:
Soul Level 2 - Vitality 12 - Attunement 8 - Endurance 14 - Strength 14 - Dex 9 - Resistance 11 - Intelligence 8 - Faith 10
Point I stop leveling Faith/Attunement:
Soul Level 8 - Vitality 12 - Attunement 12 - Endurance 14 - Strength 14 - Dex 9 - Resistance 11 - Intelligence 8 - Faith 16
+1-1
Log in to comment