As frustrating as it is when GB let games like this slip through the net, its a relief to see them finally get their due. Games like Valkyria Chronicles, Dark (and Demon's) Souls, Vanquish, Space Marine etc etc, had to wait years to get any kind of recognition from the guys, and whilst the old saying is 'Better late than never' ,that isn't always enough in this risk averse times. You can't catch everything in the net I know, but it doesn't make the pain any easier when great games are allowed to fall through the cracks until its too late. Fortunately though In the case of Dark Souls, it wasn't so bad because the game managed to capture enough attention to make a splash. (And neither am I saying that recognition from GB is all that would have been required for those other games - just that such games need all the help they can get, and certainly don't need to fobbed off when the people in question haven't even played them etc).
This is no lecture - the idea that you should be on the lookout for good games and tell people about them is second nature to everyone. It isn't like GB (or anyone else) decides to purposefully ignore good games. There is no 'Can do Better!' mark to be stamped on their report card over this. Just a simple lamentation that the hype and marketing and general razzamatazz that accompanies the annual or twice annual release of AAA franchises, continues to do its poisonous job, swallowing up all the attention and time of the critics and public alike.
Seriously - its great that GB now has an article confirming what Dark Souls and Demon's Souls fans had been screaming in the comments sections for years. That the games were nowhere close to being as arcane or murderously impossible as was being made out. Its great that the article and playthrough give the game attention. But I worry that it might be a little backwards. If Dark Souls had sunk without trace because of all this misinformation and dismissive attitudes (from many places - not just GB), would this article even exist? If there wasn't a sequel due out soon, with high expectation surrounding it?
What I'm getting at is that word of mouth is all well and good, and has served this game well. But there are many other worthy games that also have that, but don't break through that glass ceiling. Again, there are so many games out there, so much marketing flim flam wasting the time of journalists and public alike. Hindsight is 20/20, and its too easy to just say 'They should have been on top of this and supported those games before they failed'. That's an unrealistic demand.
But it doesn't make things any easier. I'm genuinely thrilled that Dark Souls made it, and that it is receiving its props now. This is a great article, but I hope you'll understand if I can't help but regret that it wasn't written 2 or so years ago. Because this is the exact opposite order of when games like Dark Souls need such articles. Just as I regret the grim fate of games like Valkyria Chronicles and Vanquish etc etc etc. I know its not GB's or any serious critics' fault about these things - its just how things are. But its still heartbreaking when great games get no support when they need it most, and it sends out the wrong messages to developers and publishers when those game then fail.
Patrick shouldn't have to apologize - it isn't his fault that the industry works (and I use that term loosely) the way it does. Blame isn't helpful - let's just all continue to do what we can to make sure games like this succeed and are recognized, and in a timely enough fashion to be of use to them. And when that doesn't happen - articles like this are appreciated at least. I just wish we didn't need them.
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