It's too bad you leveled strength and dexterity evenly. To my knowledge, there isn't really a weapon that truly benefits from that. Lucerne is fine, but doesn't scale that well with either stat, resulting in lower damage than any weapon that is specialized in a single stat. Although I hear the Claymore is really good for strength and dex, but I haven't tried myself.
That said, number perfection isn't needed at all to beat the game. I beat it my first time with a Silver Knight Straight Sword + 3 because I had no idea what I was doing. Lucerne would be fine. Great Scythe is also good, but scales more with dexterity than strength.
Anyway, you should stop putting points in Resistance. Resistance is useful on paper, but because levels gain in cost each time you level, it is unwise to spend souls (basically 'skipping' to level an other stat AND increasing the cost of the next level) on Resistance because other stats also raise your various resistances (although obviously a bit less than putting a point in Resistance would), in addition to getting you other things like increased damage, health or endurance. Because you're leveling Resistance by putting a point into anything, it's not worth it.
Also, you should probably keep increasing both strength and dex and you could probably use more endurance as well. 22 Vitality is fine enough, I wouldn't put more into that if I were you. Some people really like it, but it just means you'll do less damage and can block/roll/attack less. A bit more health isn't a good trade of for doing lower damage. I beat the game my first time with 14 vitality. I never leveled beyond 20. It's useful, but you already have several stats you need/want to increase. I'd argue Vitality is fine where it is.
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