A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.
It doesn't spoil anything other then show where the bosses are. Also this isn't the entire map, it's just the beginning part but that's to be expected from the mini-guide.
I'm actually trying to do what Brad was saying/joking about in the Quicklook and drawing my own map as I go along. I'm not sure if this is really necessary to do and how long I will be doing it. But in theory it sounds fun, to me anyways.
I'm actually trying to do what Brad was saying/joking about in the Quicklook and drawing my own map as I go along. I'm not sure if this is really necessary to do and how long I will be doing it. But in theory it sounds fun, to me anyways.
I don't find it useful, as I remember where most of the paths go (at this early stage, only 8 hours in)
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment