Steam Pre-load now available

#1 Posted by Perdido (60 posts) -

Just a heads up the pre load is up on Steam now, and the file size is only 3.7 Gb.

#2 Posted by Joeyoe31 (820 posts) -

Doesn't it come out in like 2 hours?

#3 Edited by jozzy (2035 posts) -

Yeah, I am almost done with the download. Apparently opens in 8 hours or so?

The game is number 2 on the top sellers list, behind counter strike, that seems pretty surprising to me. Hope PC gamers like the game as much as I do, even if the port could've been a ot better.

#4 Posted by Roland_D11 (195 posts) -
@Perdido: What region are you in? It is still listed as Dark Souls Pre-Order in my Steam list. I live in Germany.
#5 Posted by Perdido (60 posts) -

@Roland_D11: Sorry should have mentioned in the NA region CST (-6 GMT) time zone

#6 Posted by Joeyoe31 (820 posts) -
@Perdido

@Roland_D11: Sorry should have mentioned in the NA region CST (-6 GMT) time zone

Do you know when the game is coming out EST? Would like to know when/how long I need to hide myself so that I don't last minute buy.
#7 Posted by jozzy (2035 posts) -

Someone on Neogaf claims to already have modded a higher than 1024x768 native resolution

http://www.neogaf.com/forum/showthread.php?t=488088&page=15

Next up people will improve the actual textures for added visual prowess. I have my doubt about the framerate being moddable, but we will see.

#8 Posted by JJOR64 (19071 posts) -

Hope this game does well on PC.

#9 Posted by Joeyoe31 (820 posts) -
@jozzy

Someone on Neogaf claims to already have modded a higher than 1024x768 native resolution

http://www.neogaf.com/forum/showthread.php?t=488088&page=15

Next up people will improve the actual textures for added visual prowess. I have my doubt about the framerate being moddable, but we will see.

I saw a couple of post around the Internet that all you have to do is edit a text file to force a different resolution. Most PC games can do that.
#10 Posted by OldGuy (1575 posts) -

@Joeyoe31 said:

@jozzy

Someone on Neogaf claims to already have modded a higher than 1024x768 native resolution

http://www.neogaf.com/forum/showthread.php?t=488088&page=15

Next up people will improve the actual textures for added visual prowess. I have my doubt about the framerate being moddable, but we will see.

I saw a couple of post around the Internet that all you have to do is edit a text file to force a different resolution. Most PC games can do that.

Mod a text file to change the resolution in the renderer? (cough)bullshit(cough) To change the output resolution, sure, but that is (by all reports) available in game.

#11 Posted by ShaggE (6727 posts) -

Less than four giggle-bytes? Not bad. I was expecting around five or six. My slow connection says thanks.

#12 Posted by Vitor (2832 posts) -

@jozzy said:

Someone on Neogaf claims to already have modded a higher than 1024x768 native resolution

http://www.neogaf.com/forum/showthread.php?t=488088&page=15

Next up people will improve the actual textures for added visual prowess. I have my doubt about the framerate being moddable, but we will see.

That's crazy. And it's a significant jump up visually as well. It took this guy 23 minutes and yet From couldn't manage at all? What the hell? Surely they have friends over at Capcom or somewhere who could have walked them through that. Say what you will about their output lately, but the PC ports of MT Framework Capcom games have mostly been stellar ever since RE5. Clearly it's not the entirety of Japanese development that has an issue.

#13 Edited by jozzy (2035 posts) -

@OldGuy said:

@Joeyoe31 said:

@jozzy

Someone on Neogaf claims to already have modded a higher than 1024x768 native resolution

http://www.neogaf.com/forum/showthread.php?t=488088&page=15

Next up people will improve the actual textures for added visual prowess. I have my doubt about the framerate being moddable, but we will see.

I saw a couple of post around the Internet that all you have to do is edit a text file to force a different resolution. Most PC games can do that.

Mod a text file to change the resolution in the renderer? (cough)bullshit(cough) To change the output resolution, sure, but that is (by all reports) available in game.

Yeah, I think in this case it is a little more eleborate than that, but what do I know. I mean, yes you can change the resolution but in the case of this game it's just upscaling the 1024x768 image to that higher resolution.

Anyway, the thing I am still dubious about is the impact on the game should you use this mod. This guy apparently got it working in a very short time, I can't believe From didn't try that. There must be some reason why they chose to stay with the 1024x768 solution. Maybe some parts of the game look extremely bad in higher native resolutions or you get weird graphical glitches or something.

We'll know soon enough how significant this thing will be.

EDIT: This is how the game looks in the resolution I use (without mods), 1920 x 1080: http://youtu.be/i-hRBSqpx4o?hd=1. Doesn't look bad to me.

#14 Posted by JoeyRavn (4986 posts) -

I guess the pre-load is only for people who bought it on Steam. I just got my key from GreenManGaming but I can't preload.

Well, nevermind, though. I'll download it in a matter of minutes anyway :P

#15 Posted by OldGuy (1575 posts) -

@jozzy said:

@OldGuy said:

@Joeyoe31 said:

@jozzy

Someone on Neogaf claims to already have modded a higher than 1024x768 native resolution

http://www.neogaf.com/forum/showthread.php?t=488088&page=15

Next up people will improve the actual textures for added visual prowess. I have my doubt about the framerate being moddable, but we will see.

I saw a couple of post around the Internet that all you have to do is edit a text file to force a different resolution. Most PC games can do that.

Mod a text file to change the resolution in the renderer? (cough)bullshit(cough) To change the output resolution, sure, but that is (by all reports) available in game.

Yeah, I think in this case it is a little more eleborate than that, but what do I know. I mean, yes you can change the resolution but in the case of this game it's just upscaling the 1024x768 image to that higher resolution.

Anyway, the thing I am still dubious about is the impact on the game should you use this mod. This guy apparently got it working in a very short time, I can't believe From didn't try that. There must be some reason why they chose to stay with the 1024x768 solution. Maybe some parts of the game look extremely bad in higher native resolutions or you get weird graphical glitches or something.

We'll know soon enough how significant this thing will be.

EDIT: This is how the game looks in the resolution I use (without mods), 1920 x 1080: http://youtu.be/i-hRBSqpx4o?hd=1. Doesn't look bad to me.

From skimming the thread on Gaf it would seem that this is a wrapper .exe (much like some of the Skyrim mods) that does some sort of voodoo magic. So it's more than a text file... we'll see what we see when he lets it run wild (in a few hours, he claims)...

#16 Posted by Perdido (60 posts) -

@Joeyoe31: Steam say approximately 6hrs, but that could mean anything.

#17 Posted by jozzy (2035 posts) -

Did the availability of the game just jumped a couple of hours for anyone else? Went from 6 to 13 hours. Ugh...

#18 Posted by Sign (293 posts) -

@jozzy: Yeah, it now says the game is out in 12 hours on August 24th for me.

#19 Posted by valrog (3648 posts) -

It makes me wonder how he did it. I hope he shares that with From, for future reference and all. And that this gets released as an official patch (You know, for people who don't go to internet forums like we do, so they might have no idea about this).

Now if only this wasn't restricted in my country... Goddamn GFWL.

#20 Posted by JoeyRavn (4986 posts) -

It's still 4 hours for me here in Spain.

*crosses fingers*

#21 Posted by Roland_D11 (195 posts) -

I can see the benefit of allowing a higher resolution. But the frame rate? I think the combat is designed for 30 fps and it works very well. Unlocking this could be bad for the gameplay. But, we will see.

#22 Posted by jozzy (2035 posts) -

@valrog said:

It makes me wonder how he did it. I hope he shares that with From, for future reference and all. And that this gets released as an official patch (You know, for people who don't go to internet forums like we do, so they might have no idea about this).

Now if only this wasn't restricted in my country... Goddamn GFWL.

I have real problems believing From didn't know this was possible. Let's first see if this actually works across the game without weird glitches, crashes or really ugly textures in some areas before praising it too much.

#23 Posted by valrog (3648 posts) -

@jozzy said:

@valrog said:

It makes me wonder how he did it. I hope he shares that with From, for future reference and all. And that this gets released as an official patch (You know, for people who don't go to internet forums like we do, so they might have no idea about this).

Now if only this wasn't restricted in my country... Goddamn GFWL.

I have real problems believing From didn't know this was possible. Let's first see if this actually works across the game without weird glitches, crashes or really ugly textures in some areas before praising it too much.

I'm closesly watching that thread. So far it doesn't seem to cause any problems when running at higher resolutions. Hopefully it stays that way.

#24 Posted by jozzy (2035 posts) -

Now we are back to less than one hour, hope it will actually unlock at that time. Very likely GFWL will be the next hurdle to cross :)

#25 Posted by NekuCTR (1663 posts) -

The Store page is implying it's out. It says play now. but, uhh, I still only have the pre order in my library... uh dafaq?

#26 Posted by Terramagi (1158 posts) -

GFWL strikes again.

"Oh you guys are just acting entitled, there's nothing wrong with GFWL."

#27 Posted by jozzy (2035 posts) -

@Terramagi said:

GFWL strikes again.

"Oh you guys are just acting entitled, there's nothing wrong with GFWL."

I am playing the game through GFWL as we speak, so...

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