I want to start off by saying this is not a rage thread. I've been playing the game for 32 hours now, and have been enjoying it through and through. But its issues are starting to wear me down. The more I play, the more the novelty wears off, and I find myself just running past enemies whenever possible.
I haven't played Demon's Souls, so this is my first entry into a souls game, and I was highly excited for it. Before the game's release, I read oh-so many posts about how it's difficult, but never unfair. Well, I think it is unfair in many ways, and I will break it down.
1. AI. This game's AI is not good. It goes both ways, you can outsmart the AI and defeat it, which is good, or you can die because the AI has advantages you don't. For example, the AI can hack through walls, themselves, their buddies, and their mother without damaging anything, or their weapon hitting an obstacle. This is really showing once you have several enemies in a corridor, and you can't do anything; because if you swing, your sword will just hit the wall, and they will take you out easily. The stairs are another problem, if there is an enemy beneath you, he can hack you through the stairs and below your shield, leaving you completely defenseless.
2. Camera. This is probably the most common issue. The camera seems to be always somewhere you don't want it to be. This is especially unfair against big bosses. I never felt like I had a good eye on the bosses when fighting them, so I always had to roll blindly to avoid them, and while that worked half the time, half the time I would get hit by its attacks and lose half my health. The camera can get behind walls, pillars, enemies themselves, and all in all it's just a hassle.
3. Lack of context. Now let me say this first, I love the exploration, and the hidden paths, and various hidden loot around the areas. But, this game would've been much better if they just gave you a simple "Go "here"" line from the NPCs. The first objective is to ring the two bells, I rang the first bell, and the most obvious path after that was the Darkroot Garden, so I went there, and spent probably 4 hours there, while that was never the place to go. So I finally gave up and bought the guide, and I figured out where to go. That is not fair. When I beat the Gargoyle bosses, I got a "Basement Key", it was in the midst of the battle so I just pressed A to move on to not die, and never figured out where this basement was. Point is, I call bullshit on a game that is so confusing, you need a guide to make progress in it. I love all the NPCs, and the tone of the game, but it could do with a little more context.
4. Controls. This is a Xbox 360 issue only, in that most games on the PS3 that use R1/L1 as primary attack buttons, get a switch for the Xbox 360 version, and move to RT/LT. This game doesn't. The LB button which is used for holding the shield is not a button designed to be held down. It's specifically designed for a one-click purpose. So what does this do? It makes for my character constantly jerking his shield up and down because of the button's design. Another thing that has been really bugging me is the lag, which doesn't happen often, but whenever it does, it's deadly. By that I mean, when you press RB, your character does nothing, then after 2 3 seconds, he attacks. Or, you press RB once, he doesn't move, your press it again, and he does a two-hit move. I've been noticing this more and more in Zen's Fortress, while it wasn't an issue earlier in the game, so I don't know what's going on.
So far the game's been fantastic. And I highly recommend everyone to experience it, because it is such a rare game. You don't see games like this anymore, and that's exactly why I love it. I just wish that it these issues weren't there; it would make for a much more enjoyable experience.