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Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The dark... are you afraid? I'm not. The dark is afraid of me. - RiddickDarkness games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Resident Evil 5: Alternative Edition |
X360, PS3 | ||
|
Thief 4 |
PC, PS3, X360 | Eidos Studios Montreal | |
|
Rad Mobile |
SAT, ARC | SEGA-AM2 | |
|
Fez |
XBLM | Polytron | |
|
Kingdom Hearts: Birth by Sleep |
PSP | Square Enix | |
|
Final Fantasy Versus XIII |
PS3 | Square Enix | |
|
Tom Clancy's Splinter Cell: Conviction released on Feb. 23, 2010 |
DS, PC, X360 | Ubisoft Montreal Studios | |
|
BioShock 2 released on Feb. 9, 2010 |
PS3, X360, PC | 2K Australia, Arkane Studios SA, Digital Extremes, 2K Marin | |
|
Left 4 Dead 2 released on Nov. 17, 2009 |
PC, X360 | Valve Corporation | |
|
Rabbids Go Home released on Nov. 1, 2009 |
DS, WII | Ubisoft Montpellier Studios |
| Concept Name: | Darkness |
| Appears in: | 90 games |
| First appearance: | |
| Aliases |











































