Back in 2010 Darksiders was easily one of my favorite games of the year, but what they've done with this one has more or less systematically removed most of the joy from the game for me. Finding a secret chest in the first game almost always meant you were either getting a piece of the epic armor set, some form of weapon enhancement that changed the properties of your weapon, or at worst a health or wrath upgrade. Now all you find is random loot. I just finished my first collection for the Book of the Dead. What did I get ? Random loot.
I'm almost 12 hours in and my toolbox so far consists of a key and a hookshot, and there's only been one boss that really used either as a mechanic. Instead most of the bosses are now gear checks. I've already run into three bosses (while exploring) that were close to impossible to kill because I was underlevelled. I'm really missing the pace and construct of an adventure game. It just seems to me like they've been replacing great adventure gameplay with mediocre rpg gameplay.
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