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A Gatling gun is a machine gun that uses multiple rotating barrels to rapidly fire bullets. Commonly mounted on vehicles or gunships, some larger characters may carry a hand held version.
Items used to protect hands. Often infused with magic to strengthen the user.
An especially large axe, most often double-headed and designed as a weapon.
Girders are the life blood of most modern architecture. They can be jumped on, climbed up, thrown, or bent by some kind of bending robot.
The Glaive is a three-bladed weapon that is best described as a cross between a shuriken and a boomerang. It is incredibly sharp and capable of decapitating anyone unfortunate enough to cross it's path.
Glass is a transparent substance made from compressed sand.
A garment made for covering the hand.
Large metal percussion piece which is hit with a large mallet.
A grapple is a device, usually thrown or shot, that allows a game character to 'hook' onto objects within the game, with the purpose of climbing or scaling.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
A blunt tool used to hit things, whatever those things may be... a nail, a person.
An article of clothing that rests on top of one's head.
A potion that replenishes health.
Hearts in video games are often associated with health or extra lives. From picking them up free of charge to buying them for in-game money.
Heart containers give Link one extra heart of health in Legend of Zelda and let fighters recover all of their health in the Super Smash Bros. series.
Helicopters are flying vehicles, typically with a single large main rotor to maintain lift with a tail rotor to counter rotation induced by this main rotor. They are useful in air to ground combat as well as for quickly inserting and recovering infantry close to the front line.
A typical treasure chest that is hidden under normal circumstances. Can usually be revealed by the player.
A mechanical device bent into a curved shape. Typically used in villain design as it has a sinister design and connotation.
A recurring item in the Legend of Zelda series that shoots out a chain with a spike on the end. Once the spike is lodged into an object or enemy, the chain retracts and pulls Link (or the enemy) along rapidly.
Armor. But for horses.
Frozen water that can be a hazard to the player or used as a weapon.
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
A ladder is used to gain access to higher or lower ground. Also used as a weapon in most wrestling games.
Before flashlights were invented, this contraption was used to see in the dark.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
A plant organ specialized for photosynthesis. *Please only add games that have leaves with an actual purpose/function.*
Locks are often used to keep people out of areas or storage items. They are also used to keep things secure from being stolen. to get passed them in games you commonly lockpick or shoot them.
Wood from trees that is cut and prepared for use as building material.
Smack a sucka in the face. Why not do it with a mace?
A magic staff is a large, thick stick or stick-shaped object usually with a medallion or amulet connected to the top. It is mostly used for its magical capabilities, but can also be wielded as a light melee weapon.
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