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David Dunn was born in the Northeast U.S. and studied architecture at Virginia Tech, later going on to work for the architectural company Perkins & Will. In the mid-80s he composed the music for the games Nonterraqueous
, and was hired by Bungie Studios
in 1997. The is credited as an artist, level modeller, level lighter, and writer on Oni
which he worked on with Bungie West in San Jose before moving to Seattle to work with Bungie on the Halo
franchise. He was an artist on Halo: Combat Evolved
, acted as a lead environment artist on Halo 2
, and was a campaign environment lead on Halo 3
. He has also done minor voice work with Bungie and has a minor character within Halo 2 named after himself.