Day of Defeat: Source

Day of Defeat: Source is a video game that consists of 1 release

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This online, squad-based shooter set in World War II pits Axis and Allied forces against each other in ferocious battles on the European front.

A flag capture point
A flag capture point
Day of Defeat: Source is the sequel to the Half-Life mod Day of Defeat. It's running on Half-Life 2's  Source engine and like Counter Strike: Source, it keeps true to the original formula, while making some minor tweaks to the gameplay. It is a World War II multi-player only FPS, where the players are divided amongst two teams: US Army (Allies) or Axis (Wehrmacht), and furthermore amongst 6 classes: Rifleman, Assault, Support, Sniper, Machine Gunner and Rocket. All classes on both sides have unique weapons.

It has two main game modes: one being based around control points known from Battlefield 1942 and Team Fortress 2, and another mode revolving around one or both teams trying to bomb the enemy's strategic points. It is also the first Valve game other than the free Lost Coast level for Half-Life 2 to incorporate High Dynamic Range lightening.

Classes

Rifleman

U.S. Army Rifleman
U.S. Army Rifleman

U.S. Army
Primary Weapon:
        M1 Garand
        Clip Capacity: 8 rounds, with 10 additional clips
        Secondary Fire: "Ironsight" zoom

Equipment:
        2 Rifle Grenades
        Combat Knife


Wehrmacht
Wehrmacht Rifleman
Wehrmacht Rifleman
Primary Weapon:
        Mauser Kar 98
        Clip Capacity: 5 rounds, with 12 extra clips.
        Secondary Fire: "Ironsight" zoom

Equipment:
        2 Rifle Grenades
        Entrenching Shovel


 


U.S. Army Assault
U.S. Army Assault

Assault


U.S. Army
Primary Weapon:
        M-1928 Thompson
        Magazine Capacity: 30 rounds, with 6 extra mags.
        Secondary Fire: Punch

Equipment:
        M-1911 Colt .45
        1 Fragmentation Grenade
        1 Smoke Grenade


Wehrmacht Assault
Wehrmacht Assault
Wehrmacht
Primary Weapon:
        MP-40 Submachine Gun
        Magazine Capacity: 30 rounds, with 6 extra mags.
        Secondary Fire: Punch

Equipment:
        Walther P38
        1 Fragmentation Grenade
        1 Smoke Grenade

 


Support

U.S. Army Support
U.S. Army Support


U.S. Army
Primary Weapon:
        M-1918A2 BAR (Browning Automatic Rifle)
        Magazine Capacity: 20 rounds, with 10 extra mags.
        Secondary Fire: Semi-Auto toggle

Equipment:
        2 Fragmentation Grenades
        Combat Knife



Wehrmacht Support
Wehrmacht Support
Wehrmacht
Primary Weapon:
        MP-44 (Sturmgewehr-44)
        Magazine Capacity: 30 rounds, with 6 extra mags.
        Secondary Fire: Semi-Auto toggle

Equipment:
        2 Fragmentation Grenades
        Entrenching Shovel

 


Sniper

U.S. Army Sniper
U.S. Army Sniper


U.S. Army
Primary Weapon:
        M-1903A4 Springfield w/Scope
        Clip Capacity: 5 rounds, with 12 extra clips.
        Secondary Fire: Scope Zoom

Equipment:
        M-1911 Colt .45
        Combat Knife



Wehrmacht Sn
iper
Wehrmacht Sn iper
Wehrmacht
Primary Weapon:
        Mauser Kar 98 with scope
        Clip Capacity: 5 rounds, with 12 extra clips.
        Secondary Fire: Scope Zoom

Equipment:
        Walther P38
        Entrenching Shovel

 


Machine Gunner


U.S. Army Machine Gunner
U.S. Army Machine Gunner

U.S. Army
Primary Weapon:
        .30 Caliber Light Machine Gun with a bipod.
        150-round belt, with 2 additional belts.
        Secondary Fire: Deploy/Retract bipod

Equipment:

        M-1911 Colt .45
        Combat Knife



Wehrmacht
Primary Weapon:
Wehrmacht Machine Gunner
Wehrmacht Machine Gunner
        MG-42 with bipod
        250-round belt, with 1 additional belt.

        Secondary Fire: Deploy/Retract Bipod

Equipment:

        Walther P38
        Entrenching Shovel



 


Rocket


US Rocket
US Rocket

U.S. Army
Primary Weapons:
        M1A1 Bazooka
        Ammunition:5 rockets
        Secondary Fire: Shoulder Bazooka

        M1 Carbine
        Magazine Capacity: 15 rounds, w/ 2 extra mags.
        Secondary Fire: None

Equipment:
       
Combat Knife


Wehrmacht
Wehrmacht Rocket
Wehrmacht Rocket
Primary Weapons:
        Panzerschreck Raketen-Panzerbüchse 54
        Ammunition: 5 rockets
        Secondary Fire: Shoulder Panzerschreck

        Mauser C96 w/ M712 attachment
        Magazine Capacity: 20, w/ 2 extra mags.
        Secondary Fire: None

Equipment:
        Entrenching Shovel

Official Maps


Area Capture

  • dod_anzio
  • dod_argentan
  • dod_avalanche
  • dod_donner
  • dod_flash
  • dod_kalt
  • dod_palerm

Detonation

  • dod_colmar
  • dod_jagd

The Palermo Update (2008)

June 2nd 2008, the game received a surprisingly hefty update, which retrofitted the game with new Steamworks program (first utilised in the The Orange Box), which allows games to have achievements, stat-tracking and user icons. In addition, a brand new map dod_Palmero was added to the game. The whole game was transferred from the Half-Life 2: Episode One version of the Source engine to the newest version used in The Orange Box (often referred to as Source 2007). This allowed for higher quality textures and smoother framrates on high-end PC's. However, to achieve this boost in performance, Valve removed support for DirectX 7-based graphic cards in the Source engine, which rendered those particular users, who owned a DirectX 7-based graphics card unable to play the game. An official website with information on the update can be found here.

This is a great example of how Valve supports their products post release, with Day of Defeat: Source being nearly 3 years old.

System Requirements

Minimum:
1.7 Ghz Processor
512 MB Ram
DirectX 8 Video Card
Internet connection

Recommended:
3.0 GHz processor
1 GB RAM
DirectX 9 video card


Game Name Day of Defeat: Source
Platform(s)

PC
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Original US Release Sept. 26, 2005
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Original US Release


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Aliases DoD:S
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