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    Dead Island

    Game » consists of 24 releases. Released Sep 06, 2011

    After a zombie virus sweeps across a beautiful island resort, survivors must fight their way to freedom while trying to find out exactly what went down in this open-world first-person action game.

    11 minutes of Gameplay

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    Arebuckle

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    #51  Edited By Arebuckle

    It looks like Left 4 Dead, Dead Rising, Far Cry and a bit of Borderlands all thrown together. With a bit of polish this could be very good, I'm now cautiously optimistic. 

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    haggis

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    #52  Edited By haggis
    @Sir_Ragnarok said:
    Also, I'm not really down with first-person melee combat. Ever. Some people might be into it, but I've never found any appeal in it. 

    Excitement for this game plummeted something serious. 
    That was my concern with this game as well. I'll probably pass on this unless I see something a bit more interesting. The game looks very rough. Environments looked good, but the combat ... meh. Too bad. It could still turn out great, but this preview didn't do much for me.
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    borodin

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    #53  Edited By borodin

    Oh man that interface is a real bummer, I know it's early but it makes it look like an arcade game. :(

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    FancySoapsMan

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    #54  Edited By FancySoapsMan

    Looks pretty badass.

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    benjaebe

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    #55  Edited By benjaebe

    I think it's looking great. They still haven't announced a release date so I'm sure they have time to touch it up a little, but it's hard not to expect some delicious open-world jank. I'm trying to think of a first-person kicking animation in a game that hasn't been awkward.

    Combat looks intense- Condemned made me love first-person melee and when you add zombies I can't refuse. It's hard not to be excited for an open-world cooperative zombie game.

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    razorzxz

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    #56  Edited By razorzxz

    I think this game needs a bit of work - animations primarily. However the RPG elements look rather comforting. 

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    The_Laughing_Man

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    #57  Edited By The_Laughing_Man
    @Fudge91 said:

    Man this look like a sh*t load of fun. Look pretty too. The steering wheel is on the wrong side though but im sure they'll fix that.

    Really...I mean really? You do know thats how cars work in other countries right? i really hope your joking (Japan has a lot of them) 
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    valrog

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    #58  Edited By valrog

    Looks good to me.

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    soldierg654342

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    #59  Edited By soldierg654342

    Oh god, the view bobbing. I will not be able to play this game. 

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    The_Nubster

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    #60  Edited By The_Nubster

    The trailer reminded me a lot of an original Xbox game named Breakdown, which had first-person melee combat and occasionally you found a gun. I remember it being very fun, and the combat in this game seems like you'd just need a bit of time to get used to how the game judges distance and how it reads your actions in the hitboxes. The weapon combination mechanic could also make for a really awesome time, like that 'sticky bomb'.


    It looks a bit janky for sure, but hell, it's trying to do it's own thing. Mad respek.
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    GeneralZod37

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    #61  Edited By GeneralZod37

    [insert pessimistic comment about jankiness and animation for a game that doesn't come out for a while]

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    Julmust

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    #62  Edited By Julmust

    Looks pretty boring to be honest. Not interested anymore.

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    cannedstingray

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    #63  Edited By cannedstingray


    At least it looks different that most other games coming out these days, hopefully it'll be polished up before release, But I like the premise, and the genre mash up, hell even the jank won't be a deal breaker as long as the gameplay is solid.  I don't usually play co-op games, but I like the 4 player campaign, it could be tons of fun...

     

    As long as it's a cool world to explore, and it plays well, I'm in.

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    monkeyking1969

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    #64  Edited By monkeyking1969

    It just disappoints me that it is a big dumb zombie combat game, and that the whole thing seems like a wasted opportunity.  There is a far more interesting game and story to made from that material instead of a combat game with flashing damage numbers on the screen.  There are so many action games already, and there are many zombie action combat games. Therefore, the question really has to be,  "Why does this need to exist?"  It sends a shiver down my spine that we are getting games that feel like Postal or Redneck Rampage again.     
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    fudge91

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    #65  Edited By fudge91
    @The_Laughing_Man:

    Im pretty sure, this isn't taking place in neither of those countries.

    But i'll be sure to add a sarcasm tag whenever im being sarcastic
    *SARCASM*
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    Jeffsekai

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    #66  Edited By Jeffsekai

    Looks really bad, needs a shit ton of polish.

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    AhmadMetallic

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    #67  Edited By AhmadMetallic
    @MisterChief said:
    Reminds me of Postal 2....
    Postal 2 is one of my all time favorite games, and i didn't really get that vibe


    the vibe i got, heavily, is Far Cry 2, and i don't like that..
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    Lomous

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    #68  Edited By Lomous

    this guys sounds like sasha baron chohens character "BRUNO!"


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    DeviantJoker

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    #69  Edited By DeviantJoker

    Obviously, like other posts are saying before me - it needs to be polished graphically still. But, I am still interested in it and am glad to see game-play. Also, I admittedly have not been keeping up with the news on this game, but learning that it will offer 4-player co-op makes me even more interested!

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    Afroman269

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    #70  Edited By Afroman269

    The game isn't moving in reverse. No sale.

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    AhmadMetallic

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    #71  Edited By AhmadMetallic
    @SeriouslyNow said:
    Yup. Classic Techland jank in full effect.  Those guys need to stop making tech demos sold as games.
    hahaha
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    Agent47

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    #72  Edited By Agent47
    @Enigma777: Well if they made it third person it would look weird.So I don't know what else they could of done.
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    Agent47

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    #73  Edited By Agent47
    @Sweep: The combat might seem like F3.But F3 is really just mashing the shit out the attack button.At least here you have to pace your shots and the awesome deformation system makes killing twice as fun.
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    CL60

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    #74  Edited By CL60

    Doesn't look that bad, just needs polished up a bit.

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    napalm

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    #75  Edited By napalm
    @Gumby said:
    The kicking animation looks terrible... Like she has a wooden leg.
    It should just be the Bulletstorm boot, and not a weird soccer ball kick.
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    Franstone

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    #76  Edited By Franstone

    Awwww Fuck...
    This is a foreign game?
    I was kinda interested until finding that out.
    Half kidding.

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    shinigami420

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    #77  Edited By shinigami420
    @benjaebe:  bulletstorm has a great kick 
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    Vegetable_Side_Dish

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    Oh man, I am not interested in this at all. 

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    kerse

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    #79  Edited By kerse

    Finally some gameplay, looks interesting.

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    xxDrAiNxx

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    #80  Edited By xxDrAiNxx

    We all knew this game was going to be either awesome or poorly made when they released video gameplay.  I'm sorry to all the people who think they will polish this game before it releases but its not going to happen. E3 is coming and that looks like a final build just with some tweaking before release. 

    Ask yourself when has a video game company made a come back with polishing their game to make it even better then what they have shown....   rip dead island

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    Azteck

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    #81  Edited By Azteck
    @Kyreo said:
    @Sweep said:

    Expectations for this game just plummeted :(

    Yeah... I was kind of anticipating this game based on the trailer but now that I've seen some gameplay, I have removed all hope for this game.
    Reading my mind, sir. One word at a time.
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    KillEm_Dafoe

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    #82  Edited By KillEm_Dafoe

    Looks pretty fucking excellent to me. Some of the animations are pretty bad, but hopefully stuff like that will be polished before the game's release. Graphically, the game is gorgeous though, and the dynamic gore effects look fantastic. Gameplay looks mostly solid; hopefully it's combat plays like Condemned, because that's what it reminded me of the most.

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    FluxWaveZ

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    #83  Edited By FluxWaveZ
    @xxDrAiNxx said:
    Ask yourself when has a video game company made a come back with polishing their game to make it even better then what they have shown....   rip dead island
    Uh, plenty of examples come to mind. A recent one would be God of War III.
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    xxDrAiNxx

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    #84  Edited By xxDrAiNxx
    @FluxWaveZ:
    God of War III had the money behind it to back it up. If i remember right gow3 is a AAA game, sure they can polish it.
    Just like Duke nukem forever,cod, gears, halo, uncharted, etc.

    Other games like dark void, two worlds, mafia II, etc. Hardly had any changes with delays and polishing.
    I remember watching mafia II at E3 last year and then playing the same demo when it released and no changes were made. An open city with nothing to do after the story.
    As for a game like this... highly doubt you will see any changes.
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    time allen

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    #85  Edited By time allen

    looks like it'll be dumb fun but i don't think we'll find anything meaningful or thought provoking in this game, as the hotel trailer might have suggested.

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    kingzetta

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    #86  Edited By kingzetta
    @FluxWaveZ: spam
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    FluxWaveZ

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    #87  Edited By FluxWaveZ
    @kingzetta said:
    @FluxWaveZ: spam
    Except for the part where I comment on the video? Try harder.
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    kingzetta

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    #88  Edited By kingzetta
    @FluxWaveZ said:
    @kingzetta said:
    @FluxWaveZ: spam
    Except for the part where I comment on the video? Try harder.
    but that would involve trying at all.
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    Sooperspy

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    #89  Edited By Sooperspy

    Looks like it could be a lot of fun, but it does need to be worked on a bit.

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    hatking

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    #90  Edited By hatking
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    mikemcn

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    #91  Edited By mikemcn

    Those animations/voices have to be placeholder, no way would a developer that can make that pretty a world make animations that are that ugly.

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    The_Laughing_Man

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    #92  Edited By The_Laughing_Man
    @Mikemcn said:
    Those animations/voices have to be placeholder, no way would a developer that can make that pretty a world make animations that are that ugly.
    I really hope the one liners can be turned off...or do not happen often.
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    FluxWaveZ

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    #93  Edited By FluxWaveZ
    @The_Laughing_Man said: 
    I really hope the one liners can be turned off...or do not happen often.
    I liked the idea of the one liners conveying the emotional state of your character as he/she evolves and gets tougher, from a fragile soul to a hardened warrior. It could be cool if they can pull it off. They won't, though.
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    The_Laughing_Man

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    #94  Edited By The_Laughing_Man
    @FluxWaveZ said:
    @The_Laughing_Man said: 
    I really hope the one liners can be turned off...or do not happen often.
    I liked the idea of the one liners conveying the emotional state of your character as he/she evolves and gets tougher, from a fragile soul to a hardened warrior. It could be cool if they can pull it off. They won't, though.
    Thing is..when they showed her at first..then near the end in the city..she sounded no different at all. 
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    AhmadMetallic

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    #95  Edited By AhmadMetallic
    @FluxWaveZ said:
    @kingzetta said:
    @FluxWaveZ: spam
    Except for the part where I comment on the video? Try harder.
    even if you didn't comment on the video, it wouldn't be spam..

    this is a fucking video game website, guys! VIDEOS OF VIDEO GAMES AREN'T SPAM IN THE FIRST PLACE!
    i hate when fucking minions follow forum rules so blindly that they apply them to everything eventually.
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    FluxWaveZ

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    #96  Edited By FluxWaveZ
    @The_Laughing_Man said: 
    Thing is..when they showed her at first..then near the end in the city..she sounded no different at all. 
    Well, that's obvious because it's simply a demo and they probably haven't implemented the system correctly yet. But the interviewer stated that the one liners given by the character at the beginning of the game, in the finished product, would display the character's fear and confusion while acquiring new skills and becoming more powerful would make these one liners convey confidence.
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    The_Laughing_Man

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    #97  Edited By The_Laughing_Man
    @FluxWaveZ said:
    @The_Laughing_Man said: 
    Thing is..when they showed her at first..then near the end in the city..she sounded no different at all. 
    Well, that's obvious because it's simply a demo and they probably haven't implemented the system correctly yet. But the interviewer stated that the one liners given by the character at the beginning of the game, in the finished product, would display the character's fear and confusion while acquiring new skills and becoming more powerful would make these one liners convey confidence.
    So more or less its a catch phrase they are gonna say over and over. And slowly become more confident? Sounds annoying. 
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    Evilsbane

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    #98  Edited By Evilsbane

    At first I was all, Shit, than I was kinda Oh this looks neat, than I got bored, than I was all, Shit...and that's what I left with.

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    Evilsbane

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    #99  Edited By Evilsbane
    @VicRattlehead said:
    i laughed a little when half the womans body clipped through the floor near the end of the video...
    LoL you know that guy's stomach dropped off a building when that happened wouldn't want that in my demo :P
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    UnrealDP

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    #100  Edited By UnrealDP

    Eh the game looks pretty great and im looking forward to it. Keep in mind this is some pretty early gameplay (i think).

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