Reviewers keep saying this game is great looking, beautiful, visually great, what a load of horse dung. The AA in this game is god awful, textures, geometry are terrible, and the lighting is reminiscent of an undergrad's assignment. The FOV is a joke, everything looks gigantic (a.k.a xbox port), the menus were not designed with any pc utility in mind.
Game play got repetitive 1 hour in, by the fifth hour it was mind numbing. Chop his arm off, break his arm, hit him in the head, watch dps counters float off enemies (wtf?). Story is non-existent, saying anything to the contrary is reaching very very very...very far. All 4 characters are douches with zero authentic personality.
This whole game feels like a bad left4Dead 2 ripoff, with some rpg elements. The environments simply create an illusion of openness, while really being quit narrow in scope. The weapon system is designed by quantity over quality. Oh and half the time I spend looking at the floor picking up mats so I can hope to make a decently amusing weapon. The whole skill tree seems out-of-place, or useless.
This is not a 50$ game by any means, I'd say 30$ max. It feels like a variety ideas patched together by sub-standard implementation. The atrocious pc implementation is suprising since pc gaming is quite popular in poland.
I will say the gritty gore in enjoyable, but beyond that its hard to find positives. I really doubt i'm going to give this another shot even though i was so hyped about this game. Techland really needs to take a break, get some decent talent, and think hard before they speak. Also, someone needs to make the game they showed in the first trailer, with solid gunplay,melee , and an emotionally riveting story.