Dead or Alive 4

Dead or Alive 4 is a video game that consists of 3 releases

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Team Ninja's 4th installment of the scantily clad Dead or Alive series brings fighting and digital T&A to the next generation.

Overview


Dead or Alive 4 is Team Ninja's latest installment in the Dead or Alive franchise. The game pits 21 characters against each other in fast-paced hand-to-hand combat. Each character has their own set of attack combos and all characters share block, counter, and hold combos. The game was first released in the United States and Japan on December 29th, 2005. It was later released in Europe on January 24th, 2006, and April 13th 2006 in Australia.

Plot


Story


Dead or Alive 4's story takes place exactly where 3's left off. Helena is trying to gain control of DOATEC after inheriting it. The ninjas (Ryu Hayabusa, Kasumi, Hayate, and Ayane) are on a Mission to destroy DOATEC because they have been cloning Kasumi. DOA 4's story can be hard to follow at times. The player is required to beat the game with every character to fully flesh out the entire story.

Cinematics


Dead or Alive 4 offers some of the most beautiful cinematics produced in video games. Team Ninja does not spare any detail and gives the greatest attempt at perfection. The game itself uses cinematics between fights to help the user peice together the story line and flesh out each character better. Some could argue that not all characters are given the greatest of attention. At the end of each characters story arch you are presented with a cutscene about the character. Most of the cutscenes are humorous, ridiculous, and over the top which makes Dead or Alive what it is.

Characters


Dead or Alive 4 consists of 16 stock characters, 5 unlockable characters, and 1 non-playable character.

Stock Characters


Ayane
Bass Armstrong
Bayman
Brad Wong
Christe
Eliot
Hayate
Hitomi
Jann Lee
Kasumi
Kokoro
Lei Fang
La Mariposa (Lisa)
Ryu Hayabusa
Tina Armstrong
Zack

Unlockable Characters


Ein
Gen-Fu
Helena
Leon
Spartan-458 (Nicole)
Tengu

Non-Playable Characters


ALPHA-152


Gameplay

 
Ryu Hayabusa and Spartan-458 fight it out
Ryu Hayabusa and Spartan-458 fight it out
The game consists of many different game modes in which the user can play in Singleplayer.

Story Mode


Story Mode allows the user to advance the characters throughout their respected stories unlocking their various endings. Each match consists of one round with unlimited time.

Time Attack


Time Attack is very similar to Story mode except it removes the cutscenes and switches up your opponents. The main goal of time attack is to beat it in the fastest time possible. Each match consists of multiple rounds, the first person to two wins. Each round lasts 1 minute.

Survival


Survival is much like a mini game. The main goal is to fight off a never ending stream of oppenents for as long as you can. Each round has a time limit of 1 minutes. You collect points by performing various combos, counters, hold, etc. You also recieve points for picking up items that defeated opponents drop. At the defeat of each opponent you regain half of you max health.

Team Battle


Team Battle is another mini game added in. You create a team of up to seven people and face off against a CPU team for dominance. Each round last for 40 seconds. Once you are defeated another of your team members is subed in. The first person to defeat everyone on the other team wins.

Versus


Versus is just what you think it would be. You select a character and face off against a CPU of your choice. It is a multiple round match, first to two wins, each round lasting 40 seconds.

Sparring


Sparring is also exactly what you would imagine. Sparring allows the used to practice combos on a non attacking CPU. There are no round time limits and no health so these matches can last as long as you would like.

Online Mode


The online mode consists of 6 different gametypes and has a unique ranking system that will have players playing for hours and hours. Rooms can carry up to 16 players and players can choose to tag up with others in the room making 4 players playing one match at once. The ranking system assigns letter grades for a certain amount of points earned, letter grades range from F- to A S, and SS. Each match a player wins will award points, 50 being the lowest and 150 being the highest. If a player has a win streak of 1, 10 more points will be awarded, it will continue to add 10 points for each win until they reach 20 wins, then they will stay at 200 additional points per win until a loss is obtained. If a player loses to a player with a lower rank the higher player will lose handicap points that can end up costing 1000 points, the amount of points lost to a lower rank depends on the range of points between each player. Only players that are skillful will be able to reach the highest rank, the rank system really identifies a players skill.

Lobby and Avatars


There are over 100 customizable avatars to choose from which can be bought from the Zack Shop that can be used anywhere in the online mode. Players join rooms and start out in the lobby, it can be confusing at first but players will get used to manually joining the match. The lobby supports keyboard chat and has a gigantic TV where players can watch each match that players in the room are currently playing. The avatars have 8 different functions that are controlled with the right analogue stick and perform different actions and emotions.

Winner Stays


The player that has won the last match will continue playing the other players in the room until a loss is obtained.

Loser Stays


The player that has lost the last match will continue playing the other players in the room until a loss is obtained.

Kumite


The player with the crown ( Host ) will play the other players in the room regardless of win or loss.

Team Battle


Teams can be formed in any sum up to 16 players to verse eachother, one player will fight until all health points are lost and the next player on the team will fight until one team is eliminated.

Survival


The player with the crown ( Host ) will play the other players in the lineup during  one whole match, the players in the line will be able to continuously choose a character until the host has been defeated. The host regains health for each player defeated.

Tournament


All players in the room will be matched up to fight against others until the last player stands.

Xbox 360 Game Installation

Dead or Alive 4 requires 6.8GB of space to install on an Xbox 360 HDD.

Game Name Dead or Alive 4
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Original US Release Dec. 29, 2005
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Aliases DOA 4
ESRB
ESRB: M
PEGI
PEGI: 16+
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