The downloadable prologue to Dead Rising 2 (exclusive to the Xbox 360) gives players a taste of the new "Combo Weapon" mechanic, as Chuck Greene must escape the zombie-infested rural town of Still Creek while preventing his daughter from succumbing to the zombie plague.
" From a business standpoint, this price point is silly. I thought the whole idea was to attract the impulse buyers who might not buy the full product. At this price, they won't make any more money and they won't sell any more copies of the full product. Hell, it might even discourage people who would have otherwise bought the full game. I just don't see the point of doing this if they're not going to profit. If the point of Case Zero is to sell more of the final game, then I think they should have just gone with a free demo. Nonetheless, I'll buy it as I want Dead Rising 2 asap. "
have you looked at this topic? it's full of people saying now they'll definitely look into it and buy it, and I think they've done their job.
@Laketown: Have you read the story? It says they're not profiting off Case Zero. Now how is paid content going to do a better job at selling the final game than a free demo?
Shame they didn't bother to fix the number 1 issue that most complained about: the save system. Fine, don't have save anywhere feature but come on, how about a check point system for major events? And they wonder why Japan isn't the top dev region anymore.
Couple months ago tons of people were angry at the thought of having to pay for a demo and now here we are 2mo later and everybody's in love. I don't understand people. Is it just because they're not calling it a paid demo?
i was expecting this to be $10-$15 but when i read $5… i'll definitely get it for $5. if i like Case 0 i'll probably go on to buy the full game as well. i just want to know what they did to the save system. i know it's a divisive issue from the first game, but it didn't work for me personally. i NEVER want to replay 2-3, or even more, hours of a game for any reason.
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