Reviewed on
Oct. 12, 2011
In some important ways, Off the Record is the best Dead Rising yet. It's just a shame you've probably seen most of it before.
Read Brad Shoemaker's full review
Quick Look: Dead Rising 2: Off The Record
Frank West Takes A Spin(ning Chainsaw) Down Memory Lane
Frank West visits Fortune City in this "what if?" retelling of Dead Rising 2.
Dead Rising 2: Off the Record is a re-imagining of Dead Rising 2. In this "what if?" scenario, Frank West enters Fortune City during the zombie outbreak and the game shows how things would've been different if Frank had been there instead of Chuck Greene.
The game features new weapons as well as new areas and missions. The game was released for reduced value price.
Frank West has hit rock bottom. After rising to fame for reporting on the Willamette Mall incident, he began living the good life full of alcohol and women. However, he ended up bankrupt and was forced to parrtake in Terror Is Reality (TIR), a television game show whose sole focus is to slaughter zombies. After the show, Frank over hears the game show host (TK) talking to an unknown villain and before he knows it, zombies invade Fortune City. Frank has a limited amount of time to unveil the conspiracy and get out of Fortune City.
The game's story differs from the one found in the original Dead Rising 2. Frank does not have to go back to the safe room anymore to give somebody Zombrex. Characters from Dead Rising 2 will appear in the game, like zombie activist Stacey Forsythe. There are new characters, psychos and environments (such as the "Uranus Zone", a sci-fi inspired amusement park) as well as new missions. The game also has a brand new checkpoint system where the game saves after every major plot point (for example after and before a boss). Players can change this in the options menu if they wish to save their game like in Dead Rising 2.
Off The Record plays out near exact to the events from the original Dead Rising 2--however there are still many differences, minor and major, that persist across the story:
Dead Rising 2: Off the Record is all about killing zombies in the most imaginative manner possible while keeping an eye on the clock. Like in previous games in the franchise, missions are only available at certain times and failing to meet the time limit can result to a premature ending. Like in Dead Rising 2, the workbench is back where players can combine items to create combo-weapons of mass zombie genocide. There are about 10 new combo weapons that can be created such as the cryo chamber which is a combination of the wheelchair and the escape pod. And if there are no weapons at hand, Off the Record lets Frank take down zombies with new wrestling moves. The game also features vehicles such as the hummer and the motorcycle as well as the clown car, a slow moving vehicle that can carry an unlimited amount of survivors.
Frank improves himself by gaining levels by earning Prestige Points (PP). PP can be earned by killing zombies in creative ways and killing psychos. Off the Record marks the return of the camera. Being himself a journalist, Frank can take pictures of different things around the environment and earn PP. Each picture is graded and tagged as scary, funny, erotic...
Off The Record, like the original Dead Rising 2, will also allow the entire game to be played cooperatively. The guest player who joins will take up the role of Chuck Greene.
Despite still playing largely the same, Off The Record was privy to numerous updates, improvements and alterations to allow this to become the most accessible Dead Rising game to date. To note, there are:
All combo weapons from the original Dead Rising 2 return, alongside some ported over from Case West, and even more have now been added into the ever-growing combo card archive. Some make use of the extra standard items, while others are made up of items that were already in Dead Rising 2 but weren't able to be combined. See the Dead Rising 2 page for a complete list of the original DR2 combo weapons.
Weapon | Items Required |
|---|---|
| Shocker | Defibrillator + Medical Tray. |
| Zap N Shine | Floor Buffer + Electric Prod. |
| Reaper | Katana + Sickle. |
| Laser Gun | Laser Sword [Gems + Flashlight] + Lightning Gun. |
| Lightning Gun | Blast Frequency Gun + Electric Prod. |
Weapon | Items Required |
|---|---|
| Weed Tendonizer | Kitchen Knife + Grass Trimmer. |
| Cryo Pod | Escape Pod + Fire Extinguisher. |
| Electric Crusher | Sledgehammer + Battery. |
| Decapitator | Boomerang + Kitchen Knife |
| Saw Launcher | Tennis Ball Launcher + Saw Blade. |
| Laser Eyes | Alien Head Mask + Gems. |
| Super Massager | Leaf Blower + Massager. |
Alongside the already substantial list of psychopaths taken from Dead Rising 2, there are three extra Psychopath Boss Battles thrown into the fray; one is simply a re-skin of Leon Bell from DR2, the other an optional while the final is a mandatory battle at the end of the game.
Optional Psychopath | Description | Mission Name |
|---|---|---|
| Evan The Clown | The brother of Adam The Clown from Dead Rising, Frank and Evan will appear to meet by unfortunate chance in the Platinum Strip just outside The Arena. Initially Evan tries to sell Frank some ice-cream, with Frank shrugging it off and explaining that he's not likely to sell any ice-cream anytime soon. Once Evan realises it's Frank West he's talking to, he confesses to him that Adam was his brother (and appears to be just as crazy) and opts for revenge since Frank inadvertently lead to Adam's death in self-defence. Evan is also a two stage boss:
| Snow Go |
| Chuck Greene | After what can believed to have been the death of Katey Greene, Chuck went insane with grief and is found by Frank West drunk, unkempt and highly depressed; he has a doll hanging in his bag on back as well, and believes that Katey is infact alive. He shows distrust to Frank for touching his bike, but calms down once Frank explains he's just looking for survivors. Chuck then heads into a rant about how the people are the real monsters within this ordeal; he contemplates about the zombies also, confessing that he finds them fun to kill just as he rips a zombies head off. After Frank then grabs the doll's leg to get Chuck's attention, Chuck quickly explodes with rage and implicates that Frank is another ''villain'' and is only trying to stop Chuck from finding his daughter the zombrex she needs. Chuck as a boss battle plays exactly like Leon Bell did from the original Dead Rising 2; he'll ride around on his slicecycle trying to run the player over. What is unique to Chuck over Leon, is that he'll sometimes hurl molotovs at the player, which are easily identified as Chuck will shout out a tell before he does so. Once he has been beaten, he will drop the key to a modification lorry that the player can use to customise bikes. | People Like Us |
Main Psychopath | Description | Case Name |
|---|---|---|
| Stacey Forsythe | Stacey is now situated as the final boss (minus T.K from the Overtime extension) over Ray Sullivan from the original Dead Rising 2. The battle itself plays completely different, however, with Stacey piloting some kind of huge crab-mech in Uranus Zone. This boss also has a three stage design:
| The Facts |
Off the Record features a brand new Sandbox mode where players will be able to mess around freely in Fortune City without having to worry about time or missions. This mode lets players kill as many zombies as they want as well as experiment with new weapons. The mode features optional challenges where players can earn medals by, for example, putting as many hats on zombies in a limited amount of time.
Throughout the city, the player will encounter all of the same psychopaths (minus T.K and Stacey) and survivors from the main game. The psychopaths will spawn in their respective locations from the story, but only for a limited time during the time-frame when they spawned during the story. Even when beaten, they will eventually resurface in the same location. They reward cash, PP and their weapon(s) much like the rewards for beating them during the story mode.
Survivors are also hostile and will attack the player on sight. They function just like a ''defected'' survivor and similar to the psychopaths will award the player with some cash and whatever weapon they were using to attack the player. These too only spawn during specific times of the day, and if killed will respawn once more after an allotted time has passed.
Player progress made between this and the Story Mode is completely tied; whatever PP and cash Frank has, and what costume Frank is wearing, will persist across both modes.
| Game Name | Dead Rising 2: Off the Record |
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| Original US Release |
Oct. 11, 2011
need a fuzzy date? |
| Original US Release | know the real date? |
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| ESRB |
ESRB: M
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| PEGI |
PEGI: 18+
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