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    Dead Rising

    Game » consists of 12 releases. Released Aug 08, 2006

    Freelance photojournalist Frank West struggles to survive a zombie outbreak after being trapped inside the Willamette Parkview Mall. Frank has seventy-two hours to get the scoop of his life while dispatching the undead hordes with anything he can grab.

    aquageneral's Dead Rising (Xbox 360) review

    Avatar image for aquageneral

    Major wasted potential yet very fun

    The demo was really what worked me up about this game. In the demo it did not show any flaws but a demonstration of how annoying the time limit can be. So just because I thought it was a minor thing I went out and bought it.

    The Good:
    Graphics are great, blood and gore feels right, crazy storyline, sound effects match exactly what you are doing, cars that can run over lots of zombies, bizarre cutscenes, bosses are scary and the zombies act like they are zombies.

    The Bad:
    Save system is very annoying - While this does make the game more challenging, how could it be said that it will be fun needing to finish a boss all over again because you died while finding a savepoint?
    Survivor AI - The survivors will not exactly make anything realistically easy for you. Instead they will absolutely love to kill everything in their path regardless of if there in the way or not.
    Double Standard Boss AI - Every boss will feel like they are handicapped to the extreme, the first boss taking at least 15 bullets to the head until "just injured".
    Time Limit - You cannot just play around in the game. You have to complete or arrive on each main mission which can be absolutely annoying when you are not in the mood.
    Unlimited Lives Boss Encounters - I will not specify this exactly because of spoilers however for about 5/6 of the game a set of bosses will respawn regardless if you dealt with them before.

    From what I was talking about earlier the wasted potential is practically everything, the bosses are no fun to kill most of the time, there are no teammates to help you besides the survivors which are not very smart and most of all there is a big stress about getting from point A to point B in a time limit without dying. It’s not a fun concept.

    The best parts of the game are hidden because of a these flaws. I just wished they changed a lot of the storyline and concept to make the game more fun than it is an errand/chore to suffer through.

    Other reviews for Dead Rising (Xbox 360)

      Killing zombies would be more fun if it wasn't so frustrating... 0

      Dead Rising objective is quite simple; kill zombies in a mall, find out what the heck is going on, and saving people all within a time limit. Sounds quite interesting in that perspective considering that its a great homage to Dawn of the Dead. However while it is fun, it ends as you progress in the game.Another obvious thing about the game is the best part is killing the zombies with...well...EVERYTHING! It can be quite entertaining to see zombies get killed with Katanas, Shopping Carts, Lawnmow...

      3 out of 3 found this review helpful.

      A feast of zombie mayham spoiled by some bad design 0

       I’m not sure I’ve ever shouted so much at a game as I have at Dead Rising. In some ways it’s quite exceptional and, in others, rage-quit inducing. It’s a game with as many flaws as it has strengths and is difficult to recommend for that very reason. If, however, you can look your way past the instances of awkward and perverse design, you’ll enjoy a game which is not only engaging, but also interesting and unique in a lot of respects. You play as Frank West, a photojournalist, caught smack-ban...

      2 out of 2 found this review helpful.

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