Dead Rising

Dead Rising is a video game that consists of 5 releases


Play as wartime photojournalist Frank West as he tries to survive a zombie invasion while trapped in the Willamette Parkview Mall, Colorado. Dispatching the undead with whatever comes to hand, Frank has 72 hours to get the story of his life.

Initially released on the Xbox 360 in August 2006, Capcom's Dead Rising is an action-adventure game that puts players in the role of Frank West, a wartime photojournalist who has come to the town of Willamette, Colorado after receiving a tip that something was going down. That something? Zombies.

Capcom's Keiji Inafune was the project lead on Dead Rising, playing against type to some extent as he is more traditionally known for his work on the Mega Man series. Dead Rising is inspired by many zombie movies of the 1960s and '70s, such as George Romero's Dawn of the Dead. So much so, the owners of the Dawn of the Dead copyright have since filed lawsuit against Capcom for infringing on these copyrights. This is despite a warning label on the box, which reads "This game was not developed, approved or licensed by the owners or creators of George A. Romero's Dawn of the Dead".

Plot & Gameplay

The core of Dead Rising's gameplay is focused on survival.

72 Hour Mode

After being dropped off by a Helicopter, Frank must stay alive for 72 hours until the pilot returns to pick him up. Until then, he can run through various missions given to him by several characters in the game, some of which lead to more information on the true nature of the zombies attacking the mall. In addition to searching for survivors and trying to stay alive, Frank will also encounter several boss characters, including humans who have suffered mental breakdowns in the face of the zombie onslaught.
The catch with this mode is that the clock is always ticking and Frank's three-day pass is constantly running out, so finding every secret in the mall and saving every civilian is something that could take several playthroughs to master. The game does give you some unlockable abilities based on your level that carry over from one attempt to the next, such as various attacks, unlocked weapons, and the size of your health meter, which make your tasks within the mall slightly easier. Frank is also armed with a camera, and, as a photojournalist, he can earn additional points by taking photos of particularly intense, funny, or dramatic scenes. If you fail to complete the game in the allotted 72 hours or miss a mission, the game does not end, but rewards you with a "worse" ending, allowing you to play however you wish.

Overtime Mode

If the "A" ending is achieved in 72 Hour Mode, this mode is unlocked. It is simply a continuation of the 72 Hour Mode story, allowing you to fully wrap up the events of the game. You are given 24 hours to complete this, which tasks you with finding a way to turn Frank away from becoming a zombie.

Infinity Mode

After even further completing Overtime Mode, this is unlocked. The mode challenges you with staying alive as long as possible in the mall. Additionally, a catch involved is the addition of 'hunger'. Frank will need nourishment every now and then in the form of the mall's food to also stay alive. Get a high enough score in the form of time spent in the mall and you may just find your way up the ranks on Xbox Live.

Combat

The combat revolves around improvisational use of items found in the stores of the Willamette Parkview Mall. The Mall contains a wide selection of shops which are naturally based on the kind of shops which would be found in a Mall. You can fight with CD's and Instruments found in the music shops, soccer balls and golf clubs from the sporting goods store and weights and dumbbells found at the local gym. Unlike most zombie games, such as Resident Evil, the take on zombies in Dead Rising is pretty comical. Placing novelty headgear on Zombies will confuse and blind them, as will throwing pies and other food items at their faces. Other common weapons are toy guns that shoot foam balls at the zombies, a shower head that can be inserted into a zombies head to produce a shower of blood, or a sledge hammer capable of crushing heads with a single blow. Overall there are over 250 items with which the player can defend themselves against the Zombie horde.Frank also features many hand to hand combat abilities. These are improved by earning experience points which are awarded to the player for completing tasks, including taking photographs. Frank's combat abilities are often based on moves seen in Professional Wrestling. This ranges from German Suplex's to lifting a zombie high over his own head, allowing Frank to launch it at the others. These moves upgrade as Frank gains levels, eventually culminating in more fanciful moves, including ripping the guts out of a zombie using your bare hands.

Weapons
With over 100 weapons to eradicate the Zombie menace Dead Rising is the only place to see a Zombie die by Mega Buster.

  • 2'x 4"
  • Acoustic Guitar
  • Baking Ingredients
  • Barbell
  • Baseball Bat
  • Bass Guitar
  • Battle Axe
  • Bench
  • Boomerang
  • Bowling Ball
  • Bucket
  • Cactus
  • Canned Food
  • Canned Sauce
  • Cardboard Box
  • Cash Register
  • CDs (30 count)
  • Ceremonial Sword
  • Chainsaw
  • Chair
  • Chinese Cleaver
  • Cleaver
  • Cooking Oil
  • Condiment
  • Dishes (30 count)
  • Drink Cans (12 count fridge pack)
  • Dumbbell
  • Electric Guitar
  • Excavator
  • Fence
  • Fire Axe
  • Fire Extiguisher (100 % full)
  • Frank West
  • Frying Pan
  • Garbage Can
  • Gems (10 count)
  • Golf Club (and 30 balls)
  • Gumball Machine
  • Hand Gun (30 bullet clip)
  • Handbag
  • Hanger
  • HDTV
  • Heavy Machinegun ( 200 rounds)
  • Hedge Trimmer
  • Hockey Stick (and 30 pucks)
  • Hunk of Meat
  • Hunting Knife
  • Katana
  • King Salmon
  • Laser Sword*
  • Lawn Mower
  • Lead Pipe
  • Lipstick Prop
  • Machete*
  • Machinegun (with 150 bullets)
  • Mailbox
  • Mailbox Post
  • Mannequin Female
  • Mannequin Male
  • Mannequin Limbs (arms and legs)
  • Real Mega Buster
  • Mega Buster*
  • Molotov Cocktail
  • Nailgun (and 60 nails)
  • Nightstick
  • Novelty Masks (bear, horse, servbot, and imp)
  • Oil Bucket
  • Parasol
  • Paint Can
  • Painting (5 types)
  • Perfume Prop
  • Pet Food
  • Pickaxe
  • Plywood Panel
  • Potted Plant (6 types)
  • Propane Tank (small)
  • Propane Tank (large, w/ dolly)
  • Push Broom
  • Push Broom Handle
  • Pylon
  • Queen
  • Rat Saucer
  • Rat Stick*
  • Rock
  • Sausage Rack
  • Saw Blade
  • Shampoo
  • Shelf
  • Shopping Cart
  • Shotgun (with 20 round capacity)
  • Shower Head
  • Shovel
  • Sickle
  • Sign
  • Skateboard
  • Skylight
  • Sledgehammer
  • Small Chainsaw
  • Smokestack
  • Sniper Rifle (and 30 bullets)
  • Soccer Ball
  • Spitfire
  • Steel Rack
  • Stepladder
  • Store Display
  • Stool
  • Stuffed Bear
  • Stungun (with 100% of charge)
  • Submachine Gun (with a 150 round clip)
  • Sword
  • Toolbox
  • Toy Cube
  • Toy Laser Sword
  • TV (non-HD)
  • Vase
  • Vehicles
  • Water Gun (with 30 squirts)
  • Weapon Cart
  • Wine Cask

Criticisms

While Dead Rising was fairly well received there were a good number of criticisms about the game play.  The largest complainant was concerning the on screen text in the game. The text was designed to be read on HDTVs and  when the game was played on a SDTV the text was very small and hard to read. This issue was wide spread and Capcom later stated that no patch to fix the problem was coming. The next major issue that people had was that save points in the game were hard to find and that there was only one available save slot. The final issue a lot of people had was with the targeting system. The targeting system with projectile weapons and guns was very wonky and hard to aim making ranged combat very difficult in the game. Many people also argued that the achievements in the game were very difficult and not worth the effort.

The Wii Port

In July 2008, it was announced that Dead Rising would be ported to the Wii and recieve the title Dead Rising: Chop Till You Drop. The Wii release date is currently unannounced but is believed to be released in early 2009. Running off of the Resident Evil 4 engine, the game will feature a new over the shoulder camera, motion controls and improvements to the structure and save system of the game, which were some of the main issues that players had with the games intial release.

Trivia

The achievement Zombie Genocider states you have to kill 53,594 zombies. This number is significant  as it is the exact number of residents in  Willamette.

Xbox 360 Game Installation

Dead Rising requires 6.6GB of space to install on an Xbox 360 HDD.

General Information Edit
Game Name Dead Rising
Platform(s)
Publisher(s)
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Genres
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Themes
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Original US Release Aug. 8, 2006
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Original US Release


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Aliases DR
OFLC
OFLC: MA15+
CERO
CERO: Z
ESRB
ESRB: M
BBFC
BBFC: 18
Trivia
what is the name of the annoying security guard?
  • Otis Washington
  • Kent Swanson
  • Cletus Samson
  • Burt Thompson
  • Adam MacIntyre

User Reviews
Platform User Reviews Avg. Score
All Reviews 27 reviews
Xbox 360 27 reviews
Add your own user review
Associated News
Want To Know Aboot A Dead Rising Sequel, Eh?
Is there a sequel to Capcom's zombie-shopping-mall romp in development at Vancouver-based Blue Castle? Eurogamer certainly seems to think so.
Related Games Edit
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Related Pages Edit
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Adam the Clown
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Isabela Keyes
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Jessica McCarney
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