004
Blight Club
03/27/24
GrubbSnax
833: CUTTER SLADE
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Game » consists of 10 releases. Released Feb 05, 2013
Developers' pets that are listed during the credits of a game.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Effective and brutal way to put an opponent down. Involves stomping on the back of someone's head while they're in a prone position.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
Many RPGs and survival horror games have the player find diaries written by people that were slowly transforming into monsters or zombies. Somehow, they make sure to keep writing in their diary, right up until they're no longer human, so that the player can read their mindlessly violent final thoughts.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Decapitation is the removal of the head of a person or animal.
Decontamination is the process of removing hazardous materials from a person or object. In games, this is usually achieved by lasers, rather than water as in the real world.
Typically naval (ocean or space) in nature, a vessel is considered derelict if it is abandoned, damaged, drifting, or otherwise inoperable. While often scavenged through, very rarely are they completely empty.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A Directed Escape is an interactive gameplay sequence where the player is unable to successfully fight back or otherwise survive, and is forced to flee to the next checkpoint to resume normal play.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
The severing of limbs is a good way for designers to make every battle a bloodier, gorier mess. Or sillier in the right situations.
The concept of seemingly religious phenomena being explained as the work of alien civilizations.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
When the player's actions trigger a change in the game's soundtrack. This adds a cinematic quality to the gameplay.
The 2012 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 5-7.
A subscription service from EA for the Xbox One. Users pay a monthly fee to gain access to a range of titles published by EA along with additional incentives.
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
Long elevator rides meant to hide the game loading.
An enemy that uses a spell or a skill to multiply and add another enemy to fight
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
Some game environments feature certain areas that allow for special kills outside a player's normal cadre of moves. These kills usually feature unique animations such as slamming an enemy's head through a television or sticking their head in a trash compactor.
Sometimes, enemies will explode (usually when shot at) and will cause damage to the player.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
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