You guys are crazy if you don't think this was EA's plan all along. They tried to focus on quality like the "hardcore" market demanded with the first game and it blew up in Richitello's face across the board. They re-imagined their plan with the sequel and it did better for them. Naturally they're going to double down on what made 2 successful and still keep elements of the franchise that enough "hardcore" fans will buy it. At least that's the plan. The moment they saw Dead Space as not a big money maker, they took steps to make it one. And you know what I bet I'll still love it if they keep up the trend. I could give fuck all of its slightly less scary or whatever.
Where they got that number from is a product of the fact that marketing budgets are a ludicrous proportion of a game's budget which are not small for AAA titles. Let's say a game costs 50 million to make. A company like EA can spend upwards of another 25-50 million just to market that game if they're being modest. Chances are cost and marketing are double what I mentioned hence where we get that 5 million. A lot of that is hype for the public to be pressured into thinking about Dead Space and buying it to make sure it survives. They're not stupid, they have entire PR teams that control this kind of information but this also is another example of a publisher shifting a game's focus financially within the company. Activision does this even more severely where a game that catches on can become the major financial focus of the company (Call of Duty, Guitar Hero) and they double all their efforts on what's working right now. Hopefully they find something else that works in the meantime and so onward they move. EA for as much hate as they get are not nearly as calculating in that respect and try to cut it both ways. Both ways in this case trying to cast as wide a net between fans and curious players with this game because they pretty much have nothing else as a major franchise right now. Mass Effect is done, Dragon Age needs a rethinking, NFS needed Criterion to come in to save it from middling reception, and Medal of Honor is still being retooled. Except Battlefield, Hot Pursuit, and a few others EA is going to double down on Dead Space 3 because that's what you do at the end of console cycles when you have a big name franchise like that.
We're dealing with a product that has to sell worldwide to finance a company that needs to recoup costs in the hundreds of millions of dollars each time. That's the game they're playing, the big 3rd party publisher one that is, and they're going to make every business decision that seems to make sense for them so they can stay in the red. That a few people on the internet seem butthurt about an E3 demo and some pull quotes because they have anxiety issues about not being directly catered to isn't something they give a shit about unless that sentiment is reflected at large in sales and critical reception.
With all that said EA if is still positioned to fail I think that's entirely fair. After all if it does turn out that their interpretation of getting a wider audience fails for them, that's their fault for not reading the market and executing on it. Basically the ideal situation for them is for Dead Space 3 to get good/great reviews, anticipate the butthurt fans which everyone company does with any big franchise, and sell 3 million at least to break even if they're budget and marketing is as big as it seems. Of we don't really know what their real bottom line number is and 5 million is just a marketing ploy but I bet 5 million is the number they need to feel really great about reinvesting another big chunk of cash.
Keep this in mind folks as well. Dead Space 3 is a third game in a franchise at the end of the console cycle. If they don't sell a lot of copies, why make a fourth? Is that what we want, a fourth or fifth Dead Space game? We can already see the version of that with fourth games in franchises because its the end of the cycle and those games have big names (Halo, Gears) and its anyone's guess how those will turn out. Again I would really really not like a shit Dead Space game to end out the franchise but if its good and it dies, it also makes sense from a trilogy perspective and console cycle perspective.
(sorry for the book folks).
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