altered_confusion's Awakened (Xbox 360) review

Dead Space 3: Awakened Review

Alright so here it is the new level DLC for Dead Space 3. You have somehow sur... oh wait SPOILER ALERT... you have survived the crash back to the planet after successfully destroying the moon. You have discovered that something isn't quite right though and the need to catch back up with those who left the planet becomes paramount. You will be paired up with Carver, the other guy that is playable if you are co-oping the game.

Graphically its the same game, but I do have to say that I wasn't really impressed with the simple fact that they basically just reused everything they already had and then added set decorations to make it different. Yes, I know that there were at least 2 areas that were unique to this DLC, but to me that just doesn't seem like enough.

So instead of talking about the voices, or the controls lets get right into what's going on with this DLC. You're going to be buying it for $9.99, or whatever the equivalent of that is if you're using points. You're going to find that you're going to be facing the same enemies as you have before, though there will be a couple of extras as apparently a new cult arises COMPLETELY between the time you kill the moon, and wake up to find that you're still alive. You will notice shards of the moon all over the place, and you're also going to notice a lot of candles lit in hallways, and rooms. Something has not gone right, there shouldn't be any more evil on this planet, and yet you'll have to face off with a lot of it. The objective of this DLC is to find a ship that can get you back to Earth so that you can warn them of what might be coming. There of course is a twist that occurs when you start seeing things and hearing voices, but what could they want, and what could it mean. You won't be able to find out everything in the DLC, but you will get to meet the new cult's prophet, and find out that no matter how hard you try he just won't go down.

For the amount of money I spent I think I was expecting a little something extra, also as the rumors of the future of Dead Space keeps changing, I'd hate to see this as one of the last pieces of the franchise. This is MAYBE 2 and a half hours of running through areas you've already been to. For some that might be enough, but for me I wanted to see something that stood out, and didn't feel like it was rushed. The other strange thing is that the collision detection with the item boxes seems to have been changed. I can't tell you how many times I stomped on a box and then carried the lid or bottom through my body for several rooms. As good as the game is, this DLC is not, and with that I have to give it a 6.5 out of 10.

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