ownlyuzinwonhan's Deadly Premonition (Xbox 360) review

Look Zach, A Deadly Premonition Review

     Deadly Premonition isn't the best game sure, but it's got its own amount of quirks and oddities that will make you either hate it, or love it. While I was trying to think of how to describe it to a friend, I came up with

Yeah this image makes no sense to me
"It's Resident Evil 4, in an open-world environment, also has some not so great driving, and features a small American town filtered through the eyes of a Japanese developer. Oh and apparently it has a lot of Twin Peaks parallels." As cigarette-smoking Federal Agent Francis York Morgan, you're sent to the small town of Greenvale to investigate a murder connected to a few he has run into elsewhere. After a short conversation with his friend Zach, he then crashes his car into a forest trail and this is where the gameplay actually starts off.    
      
      Controlling like what Resident Evil 4 would have if it were on a Dreamcast, it takes a while for everything to click. It also plays a lot like a modern third person shooter during these parts except that you cannot shoot while moving.
Hope you like QTEs when around this guy
People expecting a deep, rewarding or thrilling adventure from the combat will be sorely disappointed because it feels like it's a vehicle to get you from one story point to another. Speaking of vehicles, after your first encounter/quick time event with the Raincoat Killer, then you get out into a main road of Greenvale and meet your supporting cast Emily and George. 
                                                                                                                                                                        
Their rhyming is just mesmerizing
         York, Emily, George and the rest of Greenvale's citizens are really a big part of what makes this game so special. What it lacks in gripping action it makes up for with a pretty cool detective story. Most if not all of the population of Greenvale are quite memorable, and you feel attached to the characters once the credits get rolling.
     
         Unfortunately yes, you do have to suffer through some pretty bad production values. While the character models look alright, some of the animations are nightmare-inducingly bad animations, the environments are terrible looking, driving is oh so tedious, you'll swear the game only has four musical pieces and near the end of the game, the weapons got so weak that it took more than two pistol clips to kill one of those evil clown zombies.  
    
      Why a good score then? It was quite the different experience, and not a bad one either. If you really need a reference point, it's Resident Evil 4, with an open world, and some not so good driving, but eventually those problems become less and less uh, problematic. With a $20 price tag, it's a pretty fun romp through a pretty out there kind of game.
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Other reviews for Deadly Premonition (Xbox 360)

    Deadly Premoniton: Highly Flawed, Yet Highly Loveable 0

    For a game with a development cycle as long as Deadly Premonition's, it doesn't necessarily have a lot of excuses for being what it is. Jankiness in most every department is typically the name of the game and in the few fleeting moments where it does actually shine for legitimate reasons, its problems quickly humble it and bring it back down to Earth. Deadly Premonition is therefore not a perfect game by any stretch of the imagination. A quick glance at its box art and $20 price tag in the US is...

    38 out of 38 found this review helpful.

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