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Dear Esther

Game » consists of 2 releases. First released on Feb 14, 2012

An unconventional Source-engine mod that features a melancholic atmosphere. Originally a university research project, it experiments by removing most typical player interactions common to FPS games, while seeking to still create a strong player experience. It was released as a standalone experience in 2012.

Is this worth 5 bucks?

#1 Posted by AngeTheDude (576 posts) - 1 year, 4 days ago

It's on Steam's Midweek Madness sale and I was wondering if it was worth this price. I could eat a pretty legit sandwich for 5 bucks. What do you guys think?

#2 Posted by Breadfan (6056 posts) - 1 year, 4 days ago

Buy!

#3 Posted by MikeGosot (3227 posts) - 1 year, 4 days ago
@Breadfan said:
Buy!
The sandwich!
#4 Posted by ItBeStefYo (987 posts) - 1 year, 3 days ago

Da.

#5 Posted by Knetic2341 (238 posts) - 1 year, 3 days ago

Ha, well I am hoping it is since I purchased it 2 hours ago for that price. Sounded like a great experience for a "game."

#6 Posted by Plasticstars (139 posts) - 1 year, 3 days ago

Yes. I paid price for it on release and I was still immensely satisfied.

#7 Posted by InternetCrab (1496 posts) - 1 year, 3 days ago

Just played through it. Yes, I must say it is worth it.

#8 Posted by Sweetz (278 posts) - 1 year, 2 days ago

I just finished it and I'm on the fence. The graphics are rather pretty, and the music is effective for lack of a better term. However, I wish it told a more comprehensible, well defined story instead of stringing together a bunch of random, nebulous anecdotes and expecting the player to form meaning out of bullshit. A rough story emerges regardless of what bits you get, but I think the game falls short of it's potential. It could have been an excellent, passively interactive short story; instead it comes off as an art experiment that succeeds in aesthetics, but fails in narrative. Just my opinion obviously, but ultimately I think I was more annoyed by it falling short of what I perceived was an enormous potential, than I was enthralled by it's visual and aural aspects.

Perhaps that's all moot given that the sale is over...

#9 Posted by Forcen (1497 posts) - 9 months, 29 days ago

Even cheaper now!

#10 Posted by ScoreSetter (68 posts) - 7 months, 16 days ago

@Sweetz said:

I just finished it and I'm on the fence. The graphics are rather pretty, and the music is effective for lack of a better term. However, I wish it told a more comprehensible, well defined story instead of stringing together a bunch of random, nebulous anecdotes and expecting the player to form meaning out of bullshit. A rough story emerges regardless of what bits you get, but I think the game falls short of it's potential. It could have been an excellent, passively interactive short story; instead it comes off as an art experiment that succeeds in aesthetics, but fails in narrative. Just my opinion obviously, but ultimately I think I was more annoyed by it falling short of what I perceived was an enormous potential, than I was enthralled by it's visual and aural aspects.

Perhaps that's all moot given that the sale is over...

Thanks for talking it down some. Now when I eventually get it, I won't be expecting the greatest thing ever :)

#11 Posted by matti00 (595 posts) - 7 months, 16 days ago

I paid about that for it in the summer sale, and I was very happy with my purchase. Although that might just be because it references my hometown on several occasions. It has a very good ending, but you can still play it through a few times. Give it a go.

#12 Posted by EVO (3508 posts) - 7 months, 16 days ago

Fuck yeah it's worth 5 bucks. It has some of the most beautiful scenery you'll seen in a game, plus the ending is great.

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