I just finished it and I'm on the fence. The graphics are rather pretty, and the music is effective for lack of a better term. However, I wish it told a more comprehensible, well defined story instead of stringing together a bunch of random, nebulous anecdotes and expecting the player to form meaning out of bullshit. A rough story emerges regardless of what bits you get, but I think the game falls short of it's potential. It could have been an excellent, passively interactive short story; instead it comes off as an art experiment that succeeds in aesthetics, but fails in narrative. Just my opinion obviously, but ultimately I think I was more annoyed by it falling short of what I perceived was an enormous potential, than I was enthralled by it's visual and aural aspects.
Perhaps that's all moot given that the sale is over...
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