I just played through this and have no idea what to make of it. Like, is it good, is it bad? Did this need to be interactive at all? I'm leaning towards probably yes, but it's not 'fun' in any sense, or even all that interesting as an interactive experience. Some more interaction would've made it a lot easier to stomach the slow pace, even if it's just picking up and looking at objects. But then I guess the point is that you're ethereal, that you're not even sure if you're actually there.
SPOILERS! (how the fuck do I spoilertag?)My read was that the island was a person's subconscious. Whose, I couldn't say. I will say I'm pretty sure you're not playing as the narrator. But hell I could be wrong, I don't know. Possibly Esther's subconscious as she's in a coma. It says 'come back' if you go into the water and you see flashes of the accident, just as you see the accident site earlier on in the caves.
Whether 'you' die at the end or not I'm also not sure. I'm thinking no? You see a bird's shadow and fly away, possibly leaving 'the island' behind. Then again the last note kind of sustains like a flatline.
Regardless, if you have any interest in the medium you should play this. Even if only to find out where you stand on this kind of thing. If you finish it, I'm pretty sure it will stay with you for a while, even if you hate it. I didn't hate it, I didn't love it either. I couldn't even begin to review this as a conventional videogame, with a score attached to it. But I'm glad I experienced it.
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