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Better known as CPR, Cardiopulmonary resuscitation is tactic to help revive an unconscious victim of cardiac or respiratory arrest.
Although killing or being killed has been one of the most universal mechanics in games through the years, in some games players or their foes merely faint instead.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
The concept of reviving somebody who is dead or down.
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