[2nd edit] It's over a month later, and I've seen absolutely NO proof that an upgradable version of the mask in question was able to be obtained for free. For now, I would ignore my first edit, as I believe I was sadly correct all along.
[1st edit] I'm keeping my original post here, but I've now heard several conflicting reports claiming that the mask you can only get in paid packages can actually be obtained through grinding. The last statement went beyond "I heard you can get it" into "I've personally found it for free," so I'm editing my post. If that's the case, it might be somewhat more rare, though, or it could just seem that way because many people are far more interested in that one mask. A further explanation of facts that are causing confusion can be found in post #9.
But for now, it's probably best to use this thread to discuss your thoughts on free to play mechanics being used in retail games, rather than the specific example listed below.
Original post follows:
So the Festival of the Lost event is going on right now, which allows you to buy new emote animations, and collect Halloween themed masks. The masks replace your helmet armor, so they actually make your character a bit weaker, but they're fun and collectible. Legendary masks will allow you to keep them at the end of the event, and rare masks can be upgraded to legendary. Your method of doing this is kind of limited, though, so most people are looking at getting to keep only two or three masks at the end of the event, unless they pay some real money.
There are 17 legendary masks, and you get one of them for free. You can find rare versions of 16 of the masks, but one of them can only be obtained in two ways. One way is to find it in random Festival of the Lost packs that are being sold for "silver"--Destiny's new "pay us real money for this fake money" currency--and the other is to get the mask for free from your one free legendary mask package. For the curious 500 Silver = $4.99.
Now 16 of the masks look like kind of cheap cardboard versions of various destiny characters and items, which I would admit is part of their charm. The 17th mask--the one that you can pretty much only find in packs that you buy with real money--is an animated flaming blue skull that in no way resembles a cardboard mask. It definitely stands out from the rest of the group, and there's no way to just buy it.
Maybe you'll pay nothing for it, and it'll be your random free mask. Maybe you'll get it for spending 200 of your 400 starting silver on a mask pack--assuming you didn't spend your silver on paid emote animations a couple weeks ago. Or maybe, you'll spend 100 dollars in actual money and still never get it, because everything is completely random.
This in a product where many have paid 134.99 for the game and its expansions.
Oddly enough, I'm actually okay with being asked to pay 700 silver--basically ten dollars--for an elaborate Halloween themed "Thriller dance" animation. If you like it, buy it. If you don't like it, don't buy it. And I'll be the first to admit that this is all subjective, and everyone is entitled to their own opinion about it, but there's just something different about asking people to pay real money for a chance at something that they might never actually get. It's even worse when it's in a retail title, and it's still worse when many of your customers recently paid 74.99 so they could keep playing your game for the last six months.
You might feel differently, but that crosses my personal line into "this just seems exploitative" territory.
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