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    Destiny

    Game » consists of 25 releases. Released Sep 09, 2014

    Shoot your way across the solar system to level up and collect new loot in this multiplayer-focused first-person shooter from Bungie and Activision.

    How to: The VoG hard mode

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    pyrodactyl

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    So I went through most of the VoG hard mode this weekend with a group of duders. It was a nighmare and it seriously made us look forward to the reset on Thuesday when we'll be able to do normal mode again and destroy it in 40 minutes. So here's a small guide only applicable until they patch these exploits out. For the record, we were all lvl 29 except one dude who was lvl 28 for the first part. After that even with everyone at 29 and good weapons, we have yet to beat the stage just before the atheon boss fight.

    So the part outside the door of the vault is as easy as ever. Enemies are lvl 26 and you can respawn. Don't worry. shit will hit the fan as soon as you get inside.

    When you get inside and from that point on your number one priority should be to not die ever. I can't stress this enough: do not die. If you have a choice between playing it safe or killing a few enemies, play it safe every time. Why you ask? In hard mode, there is no revive until the next checkpoint. Sunsingers can self raise but everyone else can't die unless you're very close to the next checkpoint. You're still checkpointed but making it through a section is terribly demanding if you're not lvl 30.

    Anyway checkpoints are in the usual spots: after you defend the 3 conflux, after you destroy the oracles 5 or 6 times, after you kill the first boss, when you get down to the maze, when you all get through the maze, after the jumping section and after you get the 2 relics and defend the conflux.

    For the first part (conflux defence) you should opperate the same way you did in normal mode but with a small twist. Between conflux stages, when the conflux disappear and you get the templar summons his legion message run the fuck away. Get to to the pillars on the right and left closest to the entrance. Those are usually hobgoblins spawns but not until the second part. When you're there wait/shoot the enemies until they despawn and repeat until you've done it 3 times.

    You can cheese the next 2 parts easily. You'll need a bunch of icebreakers though. Look up a video of how to do it. It's a little complicated with all the specific positioning.

    They doubled the number of gorgons in the maze because fuck you. Don't forget to grab the chest on the left, it has stuff in it even if you got it already. Now from the moment you spawn, go straight wait for the first patrol on the first left turn, go that way but hughing the rock on the right side. Jump up the big triangular rock in the middle of the room. From the top, jump to the left rock then the right rock, always staying above the level. That skips most of the labyrinth. Now the exit is down to the right. Wait for the right moment between patrols and get there.

    Jumping puzzle is easy.

    From that point though you're on your own. We beat our heads against this wall for like 6 hours yesterday. The hardest part seems to be protecting the plate since those prathorians are real assholes. For the first gate assault team, stick to the left side and kill both prathorians as fast as you can. Don't underestimate goblins, they're dicks. Make sure you have good void weapons and a void walker to nuke the gatekeeper in the second gate and look out for those hobegoblins. If you can make it through that part and have a bunch of warlocks in your team you should be able to cheese the boss by making him walk off the edge.

    Good luck

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    CatsAkimbo

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    #2  Edited By CatsAkimbo

    Specifically, how does the no-revive thing work? Like, what happens in these situations:

    • A couple people die but the rest reach the checkpoint -- does everyone respawn or do you have to leave and re-enter?
    • Everyone dies -- are you kicked to orbit or just to the checkpoint?
    • You reach a checkpoint and leave and come back the next day -- does it save progress as usual?
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    pyrodactyl

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    Specifically, how does the no-revive thing work? Like, what happens in these situations:

    • A couple people die but the rest reach the checkpoint -- does everyone respawn or do you have to leave and re-enter?
    • Everyone dies -- are you kicked to orbit or just to the checkpoint?
    • You reach a checkpoint and leave and come back the next day -- does it save progress as usual?

    People are revived at checkpoints and those work the same as usual. No you don't get back to orbit but going through a 10 minute stretch where you're all doing 30% less damage than you're suppose to because you're under leveled and can't die until the last minute is grueling.

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    pyrodactyl

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    We did it. We fucking did it. I'm basically king of the world now. Someone in our group even got a mythoclast and tested it out in the crusible before the nerf in a few hours. This thing is ridiculous. I didn't get anything hard mode specific but I'm happy with the ship and the pants. Only need gloves and I'll be lvl 30.

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    laserbolts

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    Nice I completed it on hard last week and all I got was a rocket launcher and a sparrow. It was all really easy except for the gatekeeper fight. Fuck that shit. Hopefully they patch the templer and atheon exploits out soon.

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    pyrodactyl

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    Nice I completed it on hard last week and all I got was a rocket launcher and a sparrow. It was all really easy except for the gatekeeper fight. Fuck that shit. Hopefully they patch the templer and atheon exploits out soon.

    They've already patched the templar fight as of this morning.

    As for the gatekeeper part, we found that the best and quickest way to do it is to only send 2 guys in the first gate. They only attack the gatekeeper with rockets and snipers. When the gatekeeper is nearly dead (it takes less than a minute, it usually happens just as the plate team kills the first preathorian), a third guy comes in, finish him off and grabs the relic while the other 2 go out. After that a guy with maxed out atheon's epilogue camps out in a small nook near the right gate and shoots the minautors without the hobgoblins being able to shoot him. 2 guys guard the plate while the other 2 + relic carrier nuke the second gatekeeper and clear out the goblins down the stairs inside the gate. The relic carrier then cleanses the people inside and rushes out to help the plate team. After that you pray your team is on point and has self raises in the bank to fend off all those minautors and preathorians. Use the ground pound and super liberally. We manage to do it with everyone at lvl 29 so for a lvl 30 team this part should be a breeze.

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    azrailx

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    congrats man, sounds like a nightmare

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