Three stars. I really like the combat, but the missions have lacked in variety--everything's about having the ghost scan something and then tell you all about it, which is... not exactly the most exciting thing. I've also found the waypointing to be a bit frustrating at times; I got hopelessly lost on the Moon during a mission and I still haven't figured out why or indeed where I'd wound up. That could just be down to me not paying attention, but I remember having similar problems with the earlier Halo games, so perhaps it's just a Bungie thing I never quite got the hang of. I haven't really taken a dive into the PVP yet, so I can't speak to that.
I have, however, played with and without people, and playing the game solo often feels like a completely different game--but for me, at least, it is still very satisfying. My single player hunter is pretty early on (I think she's level 3), but I quite enjoy the slower, more considered pace that combat demands (especially in Darkness zones). It reminds me of Reach, which is a good thing because I fucking loved Reach.
Part of my disappointment with Destiny is the feel of some of the guns, however--the shotgun in particular never feels that powerful, regardless of how high the damage rating on it is. Part of that might just be down to having damage ratings at all--I'm okay on the idea, but I'll probably always prefer my weapons to do the same amount of damage to everything, rather than going "oh no this only does 23 dps and this particular dreg is level five, so it won't drop him in one shot anymore." The sniper rifles, on the other hand, feel fantastic.
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