I knew it going in, this will be a decent Deus Ex game...
- Don't you love these mega cities condensed into a block or two? Such wierd anorganic and unnatural spaces. A place where a regular hallway might be electrified. Where climbing into a manhole and emerging elsewhere from the sewers might be the only way to enter some backalley. A place were cars do exist, but do not drive. Where city planers were obviously madmen, building a maze more fit for testing lab rats, rather than a place for living.
- Don't you love the cybernetically enhanced transhuman god, Adam Jensen - who can't punch more than two guys in the face, before having to eat a powerbar? Though really, he's more of an all-star all-round cripple rather than a god - on an epic RPG-struggle to uncripple himself in a few key ways, slowly unlocking what one day will pass as 'a valid playstyle'.
- Don't you love silly gamey things, like a box of ammo carrying a single bullet? Or sold in stores 5 shots in a pack?
- Don't you love how surprised you are by how much the laughable facial animations and sub par voice acting are pulling you out of the experience. I usually don't think of me as a shallow man, but the lack of presentational production quality is troubling me.
...guess I forgot Deus Ex pretty much happend last century.
I'm kinda surprised by how much I find Deus Ex : Human Revolution lacking. I loved the first game, enjoyed the second. This game ain't a bad Deus Ex game, it's true to the source material - it's just... well... it just doesn't work anymore. I'm enchanted by how comparitively badly put together it is. This template of game is so outdated, it's bound to be extinct. It's like the last of the Neandertal. Transhuman my ass.