Or only partially depleted cells? It seems kind of useless if it only charges up one like the initial aug. I'm getting tired of carrying around energy bars.
Does the battery recharge upgrade charge empty cells?
The way this game handles energy is definitely annoying. I'd rather have one straight bar (like the original, or Crysis) and pop a Praxis point into regeneration if you want it. There are some weird design decisions about this game, but eh, I still love it.
I completely understand the complaints. But the energy system is evidently purposefully limited so that energy consumption items have more meaning. Think of it this way: you have 1 pip, and you can "buff" yourself past that if you feel that the scenario might call for it.
Works out wonderfully with invisibility, for example. Prepping for a large invisibility run wouldn't work as a gameplay strategy under a recharging bar system.
Yeah, I find the battery thing for takedowns strange.
Kinda makes me feel a lot less badass when I can only kill one dude every 30 seconds or whatever.
I would've thought even unaugmented Adam would have the training and fitness to chain together a couple simple necksnaps.
...he better hope he never runs into cyberpunk Batman, cause that dude knows how to bust off a round of snapped necks and broken faces.
@Ravenlight: YUP! I swore the harvesters were going to come down on me for that...but nope, its normal in crazy cyber future robot man China...move along. Also its rather annoying that anytime you break through a wall that has a guy on the other side you kill them...no option to break through and do a simple take down. So much dumb shit in this game....its fun, but damn if its not 70% ignorant shit lol.
I have energy bars bound to 1, problem solved ....
There are tons of them everywhere and they instantly restore a cell, so if ever I need 2 bars in a row or an emergency comes up, I just press 1 :P
(even had to sell some bars, they were cluttering u my inventory in multiple stacks)
Just as retarded as the falling damage ...
The freefall aug is has saved my ass from falling stupidly off rooftops more times than I care to admit.
I liked using freefall to shortcut vertical sections - like escaping from a certain place that gets raided, when you're four stories up. It also made navigating in Heung Shea a lot faster - playing through a second time now without it and having to find stairs is a time consuming activity.
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