I've played this game a few times and talked to my friends/roommates a number of times about it, and while we all love it to varying degrees something hilarious has stood out to me: that is that people who have a problem with the format are, in fact, the problem themselves. Now I get it, this is the Internet and people whine about things they shouldn't, but one of the most popular, and seemingly substantiated, quotes I hear about this game is that the bosses basically require you to have combat spec'ed characters in order to beat them, but this underlies a hilarious problem that most of these people seem to have: they decided that the game wanted them to shoot first and ask questions later. They never actually explored the space, which can be tough to be fair, and just declared "This is a boss character and thus I must shoot them!...which sucks! I hate this game!" even though most of the bosses present alternate avenues of beating them. I won't say what they are for the sake of people who ACTUALLY play this game as intended, but seriously: if you thought the bosses required an endless stream of bullets/grenades, then YOU fucked up, not the devs.
What do you say? Am I right or am I just blowing smoke? Did you figure out how to beat the bosses without firing a shot or did you decide that since this game is "modern" that the solution must be more bullets? And what does your answer say about you as a game player?
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