Blizzard is adding a new mechanic called "Monster Power" that will make it easier for players to adjust the difficulty of monsters (Increasing health and damage basically) in each difficulty. As far as I understand it, this will only make the game harder if you decide to use the feature.
It's explained in here - http://eu.battle.net/d3/en/blog/6187857/Monster_Power_More_Guts_More_Glory-11_10_2012
1.0.5 will also introduce a new event called "Infernal Machine", which will allow players to fight ubered versions of bosses, and two of them at the same time. Additional stuff is documented here - http://eu.battle.net/d3/en/blog/6120708/Public_Test_Realm_Patch_105_Notes_-01_10_2012
What are your thoughts on this? Does anyone even still play Diablo III? I'm still hoping for a bigger variety regarding levels, but I'm curious to see how exactly will the Infernal Machine change bosses in appearance and what, if any, story will be behind it.
Log in to comment