@ck1nd said:
@AndrewB: If you think this is the first "chink," in their armour, you obviously have not either played or followed WoW or SC2. People complain about WoW on a daily basis that changes ruin the game. Starcraft 2 straight out the gate was hailed as "not as competitive" as the original Brood War. People will bitch and moan as much as they want, but in the end the only reason they are doing it is because it inconveniences them in a minor way, but they exaggerate it to the umpteenth degree.
WoW didn't interest me after playing it for free during the beta, but I could tell it was a well-made game that other people would love. I'm not a competitive Starcraft 2 player, but I feel like when you're talking about a competitive online game, you can't please anyone. This Diablo news affects everyone going forward (at least everyone buying it through a perfectly reasonable source digitally), and everyone who purchased on day one has had to suffer through countless server downtime issues (for a game some, like me, will only ever play single-player). I feel like most of their past mistakes were more a matter of preference rather than an actual problem.
My big problem (and like I said, it's not *my* problem, because I already own the game) is people suddenly paying $60 and being given a demo for 72 hours. No... that's actually not it. My real problem is watching Blizzard take advantage of the rabidness of their fanbase more and more. It's leading down a dangerous path.
However, I will secede that WoW's servers were completely borked on launch and for some time after, and just because that didn't affect me, it probably still should have been the first thing. A little more forgivable given the unforeseen popularity.
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