Yeah, and the changes they made are great. Funnily enough, I wrote a sort of introspective look at it in another thread earlier tonight, which I'll just paste here:
Diablo II is my favorite game of all time. After going back and forth on Diablo III pre-release, I finally caved and got it free with that year of WoW promotion. I beat Inferno and had four level 60s in early June, two weeks after the game had released, before the patch that nerfed everything (1.0.3 I think?). I quit playing the day after that patch because, with the way they had structured it, beating Inferno was the end of the game. I left the game in disgust, and from the beginning of June through the end of October, Diablo III was near the top of my list of most disappointing games I'd ever played. In less than a month, I was already done with a game whose predecessor I had been playing since release. It was a game I'd been waiting for for almost 10 years.
Then Blizzard decided to stop being stubborn, admit their shortcomings, and fix all the places where they'd missed the mark in emulating Blizzard North, and the game became great. I started playing again near the end of October, and it's awesome. There are still a few itemization and design issues, but overall, it's much closer to the legacy of Diablo II than the product they put out in May was, and I'm hopeful that the rest will get ironed out in time now that they're on the right track. Diablo III is definitely up there for my GOTY list. It's not number one (that's probably Sleeping Dogs), but it's up there.
So, like I said above, game's great now. It's still no Diablo II, but it doesn't shit all over its legacy anymore. That being said, if you weren't interested before (i.e. you hadn't finished at least Nightmare and probably Hell), then you still aren't going to care.
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