As much as I'm enjoying the game it'self, it all gets mulled every time I hear anyone speak, and I do mean anyone. The dialog is atrocious at best and I'm surprised people weren't screaming "UNCLE" on the last bomb cast. Starcraft 2 wasn't much better either, I seriously burst out laughing when I herd "my ship is terribly terribly damaged." I know you don't really play this game for the story but that doesn't mean the delivery couldn't be a million times better, not to mention if blizzard is supposed to be one of the greats, shouldn't we expect better? Why do we allow what seems like a free pass to blizzard when any other developer would get blasted with criticism for this kind of writing. Call of Duty games are considered to have bare bones, simplistic stories but even they have better writing and delivery than this.
Oh god! Blizzard can't write for crap!
Blizzard have never been great when it comes to writing really, just look at the games they've developed. I agree that they should definitely aim higher on that kind of stuff and people really aren't giving this game a free pass, users are massively bashing this game all over the internet.
I'm actually enjoying the terrible writing/voice acting. Ironically of course. Every time Deckard Cain speaks in those "lore" bits it just puts a big ol' smile on my face.
That being said, I see where your coming from. It's baffling to me that with the millions of dollars involved in making this, they still can't manage to deliver decent writing. Maybe that's the point and they are just trying to ham it up.
I feel that the bashing may be coming from the extremely vocal minority and some things I have to agree with, such as you always having to be on line to even play this game. In terms of the press how ever it's been nothing but praise. Many site either don't mention the writing at all, even though people are speaking almost constantly and some sites like GT are even saying that the dialog helps the story because of it's punctual delivery or whatever.
I also feel that I should reiterate on the fact that I am enjoying the game in terms of it's combat systems and pacing but why blizzard isn't aiming higher than 4th grader fan fiction in it's writing in 2012 is beyond me.
Generally, I agree. Seems to be a style actually more than anything. Corny is their preferred presentation. That said, D3 is all about murdering the hordes, lvling, gear etc..
The lore available surprised me and I'm finding it good btw. And some of the Barbarian chatter and side comments w/the followers are pretty classic .
The base story I find interesting enough but I agree its very thin on delivery.
I saw the twist coming from a mile away but liked it for what it was.
Regarding voice acting, the only character I find annoying is Leah, for me Cain is just a parody of himself.
That "terrible, terrible damage!" bit from SC2 was a reference to Dustin Browder. Before the game came out he and some other guy would cast 2 Blizzard balance designers playing and he'd constantly say that phrase. People on the internet did what they do best and made it into a meme. But yeah, Blizzard games have terrible, terrible writing(yep).. I don't mind cheesy shit. When it's trying to be painfully self-serious and cheesy at the same time, that's when I check out.
It's not even that it was bad per say, it was just so god damn NOTHING that it was worse than a simply bad game. It was just so bland, expected, been there done that, seen it, that it was just kind of boring. I liked act 3 though. But otherwise, yeah, it was so generic it got in the way for me, in a way even a bad story probably wouldn't have.
Haha YEAH! I enjoy the hammy writing. I am playing as the demon hunter and he pretty much fits the role of brooding character that is tortured by his past perfectly. The one liners in this game are hilarious.
I am waiting for Stallone to show up with a writing credit.
I've seen much worse in recent years, but they really have lost their good writer over the past ten years. Where are those people now? Many who left the video game industry (as writers) were disgusted by it in different ways and swear to never return, and after seeing a hack of a writers self insertion fantasy character get put into ME3 I can't hold it against them.
The droves of people that play Diablo are like the droves of people that listen to Celine Dion or Lady Gaga or Mariah Carey. They are huge financial success stories. I liken these things to syrupy pancakes or cotton candy. They are tasty, but offer no sustenance.
@wreakOnes: lol Definitely in agreement here. I'm glad I'm not the only one that thinks so. I guess you just have to take into account the fact that a lot of simple, simple people play videogames man. And blizzard (and other companies) assume that more wordy or confusing dialogue would go over some people's heads and that we'll just put up with it. Just the kinds of games that are coming out more and more are evidence of that lol
Yeah, the story elements of Blizzard games have pretty much always sucked, or at least aren't the draw. The gameplay is the most important thing and if they can throw in some story beats and some dialog along the way than that's cool too,
I'm on Act 3 right now. The story is interesting, and I want to see where it goes, but the writing is totally awful, you're not wrong. The bit where Zoltan Kulle comes back to life and gives a Shakespearian speech is cringeworthy, but hilariously overwrought. It`s endearing in a B-movie way.
For the love of god people, Blizzard lives to be corny and that's exactly what they have accomplished. Have you even listened to the banter from the enchantress?
Stop nit-picking and play the game. It's getting obvious now people are jus making duplicate posts of "problems" already been mentioned.
We get it, Blizzards a huge developer and theres no such thing as perfection. Shit like this reminds me of the people on YouTube who have to down vote a video solely because it's getting a lot of thumbs up.
Oh get you guys. At what point did all 'people on the internet who play games' become so discerning about the writing quality in video games? Seems like with every game that comes out nowadays there's always someone who says "Oh it's so poorly written!"
I get I am overreacting but more to the point, it's a Blizzard game, and it's campy.
For the love of god people, Blizzard lives to be corny and that's exactly what they have accomplished. Have you even listened to the banter from the enchantress? Stop nit-picking and play the game.
@S0ndor: The part where you have to kill the blacksmith's wife stuck out to me, too, particularly the part where, less than a minute after killing his own wife, he goes all 'aw shucks' over his apprentice getting himself in trouble out in the wilds. I don't care about the writing, though. For me, it's all about just getting better and better gear.
I liked how Magda was a villain ripped right out of a Saturday morning cartoon, explaining absolutely everything she was doing and how she was going to foil the heroes' plans yet again! "Hehehe! While you were busy chasing around the sword, I managed to capture your friends and your little dog, too! Now the world shall be mine! Nothing can stop me now! Hehehe!"
If you watch the collectors edition DVD jay wilson (director) talks about how they originally wanted to bring deeper rpg aspects and dialogs into diablo 3. But they found through iteration that that stuff did not really work in the context of a diablo game. The game is too fast paced to allow for heavy exposition and character building. However, you can spend optional time talking to followers and npcs which helps round out the characters a bit.
However, I'm not a huge fan of the schlocky power rangers style writing even though thats always kind of been in the diablo series to some extent. I wish they would have gone for a more serious grimdark tone like in diablo 1. I feel like they nailed the writing style in that game.
Some of the auxiliary lore and mercenary dialogue was actually pretty good. It's just they really aught to have cut out most of the villain dialogue entirely. They come across as bond villains rather than demons of hell. Diablo is really not a series that needed the "campy" treatment.
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