Diablo III
Game » consists of 9 releases. Released May 15, 2012
- PC
- Mac
- PlayStation 3
- Xbox 360
- + 5 more
- PlayStation Network (PS3)
- Xbox 360 Games Store
- Xbox One
- PlayStation 4
- Nintendo Switch
Diablo III returns to the world of Sanctuary twenty years after the events of Diablo II with a new generation of heroes that must defeat the demonic threat from Hell.
So, how much time have you "spent" with the game?
I want to say 20-30 hours. Between running an alt and powering various friends through normal, I've only managed to make it halfway through Act III Nightmare.
No idea. Got it yesterday and I've been playing since so 20+ hours? It's currently four in the morning here that I know. I only stopped since they're taking the servers down for maintenance. Won't be able to play again until Sunday though. :/
None. After spending 2 days with the shitty downloader (3 tries to finally get it to download fully) i picked my character and then the game gets stuck on a loading screen before i get disconnected.
I did manage to get an actual game started once, but there were no npc's loaded, and i could clearly see the edges of the world which lead to a an infinite grey area
Around 5 hours, I think. Just reached level 11. Not the most fun I've had, but will do while I wait for MP3 to show up in the mail.
somewhere between 30 and 40. I can't really check now since the servers are down but I'm at hell now with a 50-something demon hunter.
@AndrewB: Considering the difficulty leap between normal and Nightmare, no you do not. I'm pretty damn sure nightmare would be impossible with a level 1 character.
I'l agree that Normal could be a bit harder though, don't think I died once. On the flipside, Hell has killed me like 120 times.
@Canteu said:
@AndrewB said:
Really wish they'd let me up the difficulty level without finishing the game first.
No, no you do not.
Yes... I do. Not only have I not died on Normal; I haven't even come close to dying. Granted I'm only in Act 2, but that's still a difficulty imbalance. The early game is getting boring.
@AndrewB: Difficulty is not simply harder difficulty. The enemies are at a much higher level.
I'm not sure of the values in D3 but in D2, Nightmare Act 1 Quillrats start at level 32.
The game gets harder after act 2 normal, it is simply to ease you in before the murder of later difficulties. Enjoy the easy sections while you can.
@Canteu said:
@AndrewB: Difficulty is not simply harder difficulty. The enemies are at a much higher level.
I'm not sure of the values but in D2, Nightmare Act 1 Quillrats start at level 32.
The game gets harder after act 2 normal, it is simply to ease you in before the murder of later difficulties. Enjoy the easy sections while you can.
But that's my point. It's a problem. Make normal a tad bit more difficult; don't make normal brain-dead easy and then drop you into an impossible scenario. I don't care that the higher difficulties require higher-level characters, I want more of a challenge right now, OR I want the ability to up the difficulty level and start at their recommended level.
@AndrewB said:
@Canteu said:
@AndrewB: Difficulty is not simply harder difficulty. The enemies are at a much higher level.
I'm not sure of the values but in D2, Nightmare Act 1 Quillrats start at level 32.
The game gets harder after act 2 normal, it is simply to ease you in before the murder of later difficulties. Enjoy the easy sections while you can.
But that's my point. It's a problem. Make normal a tad bit more difficult; don't make normal brain-dead easy and then drop you into an impossible scenario. I don't care that the higher difficulties require higher-level characters, I want more of a challenge right now, OR I want the ability to up the difficulty level and start at their recommended level.
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
@Syndrom said:
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
My point is that after the first act, I know the ins and outs of my character, and I'm really bored with the combat part of the game. And since I'm stuck on normal, I'm not even getting the loot I need to feel accomplishment. The best gear I have is the extremely rare epic drop and stuff I've crafted. I shouldn't have to slog through another 20 hours of campaign to unlock a real difficulty level. 20 hours of time is crucial to someone with a limited amount.
@AndrewB said:
@Syndrom said:
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
My point is that after the first act, I know the ins and outs of my character, and I'm really bored with the combat part of the game. And since I'm stuck on normal, I'm not even getting the loot I need to feel accomplishment. The best gear I have is the extremely rare epic drop and stuff I've crafted. I shouldn't have to slog through another 20 hours of campaign to unlock a real difficulty level. 20 hours of time is crucial to someone with a limited amount.
Hey sure i understand, but combat doesn't get all that more exciting really, yeah sure shit hits the fan and gets intense but it keeps te basic concept. you click stuff, and then you click some more to pick up the stuff they drop. Are you sure this type of game is for you then? Because it gets grindy real fast.
And to be fair the campaign is only about 10-12 hours in lenght.
But i agree, normal is just to damn easy, even nightmare is still a cakewalk if you know what to do. Hell is where shit can hit the fan real fast.
Honestly, Nightmare feels about where Normal in D2 was. I think they must've shifted the difficulties down a half-step or something, to make Normal much more accessible.@Syndrom said:
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
My point is that after the first act, I know the ins and outs of my character, and I'm really bored with the combat part of the game. And since I'm stuck on normal, I'm not even getting the loot I need to feel accomplishment. The best gear I have is the extremely rare epic drop and stuff I've crafted. I shouldn't have to slog through another 20 hours of campaign to unlock a real difficulty level. 20 hours of time is crucial to someone with a limited amount.
But, goddamnit people, the difficulty levels are linear in Diablo. It's New Game+, not "How much of a challenge do you want?"
@AndrewB said:
@Syndrom said:
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
My point is that after the first act, I know the ins and outs of my character, and I'm really bored with the combat part of the game. And since I'm stuck on normal, I'm not even getting the loot I need to feel accomplishment. The best gear I have is the extremely rare epic drop and stuff I've crafted. I shouldn't have to slog through another 20 hours of campaign to unlock a real difficulty level. 20 hours of time is crucial to someone with a limited amount.
If you're in act 2 after 9 hours of play no wounder it's getting boring. It's pretty easy to complete normal at a slow pace within 15 hours. Leave the side missions and extra dungeons till later difficulty's when it's actually worth the time to explore and getting the super chests.
@haffy said:
@AndrewB said:
@Syndrom said:
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
My point is that after the first act, I know the ins and outs of my character, and I'm really bored with the combat part of the game. And since I'm stuck on normal, I'm not even getting the loot I need to feel accomplishment. The best gear I have is the extremely rare epic drop and stuff I've crafted. I shouldn't have to slog through another 20 hours of campaign to unlock a real difficulty level. 20 hours of time is crucial to someone with a limited amount.
If you're in act 2 after 9 hours of play no wounder it's getting boring. It's pretty easy to complete normal at a slow pace within 15 hours. Leave the side missions and extra dungeons till later difficulty's when it's actually worth the time to explore and getting the super chests.
this.
@ajamafalous said:
Honestly, Nightmare feels about where Normal in D2 was. I think they must've shifted the difficulties down a half-step or something, to make Normal much more accessible. But, goddamnit people, the difficulty levels are linear in Diablo. It's New Game+, not "How much of a challenge do you want?"
It's just tough to see it as "more accessible" when the accessible option is not "easy" and there's no way to play on anything but normal at the start. No matter what anyone here tells me, I can't help but feel that that's a misbalanced difficulty situation.
I should not have to essentially waste my time playing through the game on a difficulty setting that doesn't suit me just so I can get into what the game should be offering me from the start. Keep in mind that, for context, I'm not someone who typically plays through *any* other game on anything but normal difficulty (with the exception of the Mass Effect series, which I for whatever reason can't play on anything but the highest difficulty).
@ajamafalous said:
@AndrewB said:Honestly, Nightmare feels about where Normal in D2 was. I think they must've shifted the difficulties down a half-step or something, to make Normal much more accessible. But, goddamnit people, the difficulty levels are linear in Diablo. It's New Game+, not "How much of a challenge do you want?"@Syndrom said:
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
My point is that after the first act, I know the ins and outs of my character, and I'm really bored with the combat part of the game. And since I'm stuck on normal, I'm not even getting the loot I need to feel accomplishment. The best gear I have is the extremely rare epic drop and stuff I've crafted. I shouldn't have to slog through another 20 hours of campaign to unlock a real difficulty level. 20 hours of time is crucial to someone with a limited amount.
D2 was honestly not a hard game. The biggest danger was iron maiden before it was removed and Nilihak.
Was so easy to be cheesy in that game as well. Instant quit, instant tp, instant pots. The only difficult thing about D2 was trading lol.
Sure, once you're loaded on uniques it wasn't hard. Challenging, but not hard.@ajamafalous said:
@AndrewB said:Honestly, Nightmare feels about where Normal in D2 was. I think they must've shifted the difficulties down a half-step or something, to make Normal much more accessible. But, goddamnit people, the difficulty levels are linear in Diablo. It's New Game+, not "How much of a challenge do you want?"@Syndrom said:
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
My point is that after the first act, I know the ins and outs of my character, and I'm really bored with the combat part of the game. And since I'm stuck on normal, I'm not even getting the loot I need to feel accomplishment. The best gear I have is the extremely rare epic drop and stuff I've crafted. I shouldn't have to slog through another 20 hours of campaign to unlock a real difficulty level. 20 hours of time is crucial to someone with a limited amount.
D2 was honestly not a hard game. The biggest danger was iron maiden before it was removed and Nilihak.
Was so easy to be cheesy in that game as well. Instant quit, instant tp, instant pots. The only difficult thing about D2 was trading lol.
I'm talking about creating a new character and having no gear except for shitty whites/blues.
@AndrewB said:
@ajamafalous said:
Honestly, Nightmare feels about where Normal in D2 was. I think they must've shifted the difficulties down a half-step or something, to make Normal much more accessible. But, goddamnit people, the difficulty levels are linear in Diablo. It's New Game+, not "How much of a challenge do you want?"It's just tough to see it as "more accessible" when the accessible option is not "easy" and there's no way to play on anything but normal at the start. No matter what anyone here tells me, I can't help but feel that that's a misbalanced difficulty situation.
I should not have to essentially waste my time playing through the game on a difficulty setting that doesn't suit me just so I can get into what the game should be offering me from the start. Keep in mind that, for context, I'm not someone who typically plays through *any* other game on anything but normal difficulty (with the exception of the Mass Effect series, which I for whatever reason can't play on anything but the highest difficulty).
Then honestly i don't think a diablo type game is something for you really.
@ajamafalous said:
@haffy said:Sure, once you're loaded on uniques it wasn't hard. Challenging, but not hard. I'm talking about creating a new character and having no gear except for shitty whites/blues.@ajamafalous said:
@AndrewB said:Honestly, Nightmare feels about where Normal in D2 was. I think they must've shifted the difficulties down a half-step or something, to make Normal much more accessible. But, goddamnit people, the difficulty levels are linear in Diablo. It's New Game+, not "How much of a challenge do you want?"@Syndrom said:
Me and two mates just rushed our asses through normal, didn't even pay attention to the story. I played solo through nightmare and took it alot slower and even explored more.
Normal is to easy agreed, but it helps you to learn the ins and outs of your char imo.
My point is that after the first act, I know the ins and outs of my character, and I'm really bored with the combat part of the game. And since I'm stuck on normal, I'm not even getting the loot I need to feel accomplishment. The best gear I have is the extremely rare epic drop and stuff I've crafted. I shouldn't have to slog through another 20 hours of campaign to unlock a real difficulty level. 20 hours of time is crucial to someone with a limited amount.
D2 was honestly not a hard game. The biggest danger was iron maiden before it was removed and Nilihak.
Was so easy to be cheesy in that game as well. Instant quit, instant tp, instant pots. The only difficult thing about D2 was trading lol.
I've solo'd hc hell on single player with a Necromancer, Assassin and got a Amazon into hell but died on my way to Memphisto.
With the runeword mod on single player to let you use ladder runewords it becomes quite piss. Items like Lore helm, spirit shield/sword and crafted items from the hoardric cube are all easy to find on a single play through.
I doubt I'll play hc on D3 for quite a while because of how hard the champions etc are. If the difficulty was the same as D2 I'd of started hc by now, but I'm finding it much harder. Nightmarish teleporting phase demons in hell are not to be fucked with, never mind inferno.
Definitely agree. I didn't die at all in Normal but died plenty in Nightmare, and in Hell I was getting fucking rolled for a while at the beginning of Act I. I'm 55, a little under halfway through Act II, and I can't fucking imagine playing hardcore because of how many times I've already died. It definitely seems like team comps make a big difference, though. My friend switched his Barb spec/gear to be tanky and things instantly became much more manageable (three of us killing while he holds aggro).I doubt I'll play hc on D3 for quite a while because of how hard the champions etc are. If the difficulty was the same as D2 I'd of started hc by now, but I'm finding it much harder. Nightmarish teleporting phase demons in hell are not to be fucked with, never mind inferno.
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