Let's be honest here, with the extreme RNG in Diablo III's loot generation, the only way its PvP will be competitive and fun is...
...to do what Guild Wars 2 does with its matched instanced PvP. Standardized itemization, and entire skill roster open from the get-go - only visual upgrades to PvP gear, as well as achievements and titles/banner stuff from PvP progression.
And I hope there will be more than just Team Deathmatch.
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