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Dishonored

Game » consists of 8 releases. First released on Oct 09, 2012

After the Empress is killed, her most loyal bodyguard, Corvo, becomes the prime suspect, and must track down those who murdered his charge and betrayed him in order to enact his bloody revenge.

Bethesda Reveals 'Dishonored,' a New Action Game from Arkane Studios

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Posted by Alex (1338 posts) - 1 year, 10 months ago

A year after announcing the acquisition of Dark Messiah of Might & Magic and Arx Fatalis developer Arkane Studios, Bethesda has finally revealed the first project the studio will be making under its publishing banner.

Today, Game Informer unveiled the new title, Dishonored, as its upcoming August cover story. Dishonored is a first-person stealth action title, featuring... well, you know what? Let's just go with GI's description of the action.

Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees.

Well then. That sounds rather awesome, doesn't it? Granted, GI is out to sell a magazine or two, but hey, it's an effective description! I can't help but be intrigued.

Even more exciting is the collection of talent surrounding the title. Harvey Smith, who was one of the main creative forces behind Deus Ex, Deus Ex: Invisible War, and the original System Shock, is on board as co-creative director alongside Arkane's studio head, Raf Colantonio. Additionally, Viktor Antonov, the artist who designed the imposing world of City 17 in Half-Life 2, will be lending his artistic talents to Dishonored's game world.

Dishonored will likely be at this year's QuakeCon, but if you aren't planning on making it out to Texas this year, GI's forthcoming August issue will just have to suffice for the time being.

Staff
#1 Posted by Alex (1338 posts) - 1 year, 10 months ago

A year after announcing the acquisition of Dark Messiah of Might & Magic and Arx Fatalis developer Arkane Studios, Bethesda has finally revealed the first project the studio will be making under its publishing banner.

Today, Game Informer unveiled the new title, Dishonored, as its upcoming August cover story. Dishonored is a first-person stealth action title, featuring... well, you know what? Let's just go with GI's description of the action.

Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees.

Well then. That sounds rather awesome, doesn't it? Granted, GI is out to sell a magazine or two, but hey, it's an effective description! I can't help but be intrigued.

Even more exciting is the collection of talent surrounding the title. Harvey Smith, who was one of the main creative forces behind Deus Ex, Deus Ex: Invisible War, and the original System Shock, is on board as co-creative director alongside Arkane's studio head, Raf Colantonio. Additionally, Viktor Antonov, the artist who designed the imposing world of City 17 in Half-Life 2, will be lending his artistic talents to Dishonored's game world.

Dishonored will likely be at this year's QuakeCon, but if you aren't planning on making it out to Texas this year, GI's forthcoming August issue will just have to suffice for the time being.

Staff
#2 Posted by Sammo21 (1997 posts) - 1 year, 10 months ago

Can't say there is much to be excited about yet. Arkane Studios was pretty underwhelming.

#3 Posted by Mayu_Zane (542 posts) - 1 year, 10 months ago

Okay, I'm interested in Dishonored, but I'd definitely like to see gameplay videos of it.

#4 Posted by msavo (7259 posts) - 1 year, 10 months ago

Are you telling me that the guy who designed City 17 made that cover? I don't believe it.

#5 Posted by DirtyData (78 posts) - 1 year, 10 months ago

I love Half-Life!

#6 Posted by Sinful (211 posts) - 1 year, 10 months ago

Hmm hmm

#7 Posted by Inkerman (1335 posts) - 1 year, 10 months ago

I'm interested, but at the same time, wary, we don't want another Deus Ex combined with Bethesda's somewhat clunky-ness to their games (And I say this as a massive fan of Bethesda). Having said that, I really wanna see the world of this game.

#8 Posted by Arbie (1437 posts) - 1 year, 10 months ago

Sounds interesting but I'll be waiting to see more about its story and some gameplay. =]
#9 Posted by mbkish (219 posts) - 1 year, 10 months ago

Wow, this sounds too good to be true. I love me some stealth action in a look-a-like city-17

#10 Posted by Bwast (1309 posts) - 1 year, 10 months ago
@Inkerman said:
I'm interested, but at the same time, wary, we don't want another Deus Ex combined with Bethesda's somewhat clunky-ness to their games (And I say this as a massive fan of Bethesda). Having said that, I really wanna see the world of this game.
How does being published by Bethesda automatically make your game clunky?
#11 Posted by Forcen (1497 posts) - 1 year, 10 months ago

Why write this news article without creating a game page for this game and tying it to the article??

This seems interesting as hell anyway.

#12 Posted by Doctorchimp (3978 posts) - 1 year, 10 months ago

I can say a bunch of awesome vague things...
 
How about we see something first...

#13 Posted by dancingpolkabear (155 posts) - 1 year, 10 months ago

While I can't help but be excited, I would like to point out that Harvey Smith was also the lead designer behind the games Blacksite Area 51 and Deus Ex: Invisible War

#14 Posted by Brendan (6739 posts) - 1 year, 10 months ago

This sounds like a game about me screwing up in about 5 minutes and finding myself in an enormous battle against an entire enemy base.

#15 Posted by Loose (419 posts) - 1 year, 10 months ago

Weren't these the guys who were supposed to be developing The Crossing? I remember that being big news when it was announced.

#16 Posted by MaFoLu (1820 posts) - 1 year, 10 months ago

They stole my idea of a game where you make decisions by actually doing things differently rather than choosing dialogue options...

Hopefully it will actually work out.

#17 Posted by Bhatman (8 posts) - 1 year, 10 months ago
@Loose: Yep, they also where bought up by Zenimax and are a first party developer.
#18 Posted by Agent47 (1889 posts) - 1 year, 10 months ago
@dancingpolkabear: It said Invisible War in the article...
#19 Posted by reson8er (31 posts) - 1 year, 10 months ago

As potentially exciting as their description sounds, a great many high-concept games end up remaining only great in concept and not execution.  Given the pedigree of the games team, it deserves keeping an eye on development. But with nothing really revealed yet, its hard to be genuinely excited.

#20 Edited by Duffman (208 posts) - 1 year, 10 months ago

Glad to know I'm not the only one who thought "Oh hey, Half Life!" when I saw the cover.
 
Edit:  Well duh, makes sense, considering it's from the same guy.  I should probably read the entire article first.

#21 Posted by coakroach (2383 posts) - 1 year, 10 months ago

I'm all for new IP

#22 Posted by falling_fast (1975 posts) - 1 year, 10 months ago

sounds promising

#23 Posted by Daveyo520 (6538 posts) - 1 year, 10 months ago

Seems pretty cool. And of course a guy from Dues Ex is working on it.

#24 Posted by SockLobster (435 posts) - 1 year, 10 months ago
@Agent47 said:
@dancingpolkabear: It said Invisible War in the article...
He did both.
#25 Posted by Kasswara (173 posts) - 1 year, 10 months ago

I are excite.

#26 Posted by Hailinel (18082 posts) - 1 year, 10 months ago

Morality and player choice? Oh, great, this shit again.

Online
#27 Posted by hermberger (118 posts) - 1 year, 10 months ago

Yay for new IPs.

#28 Posted by Rolyatkcinmai (2535 posts) - 1 year, 10 months ago

It sounds good. Can't wait to see more.

#29 Edited by iamian (19 posts) - 1 year, 10 months ago

Hopefully the mag itself will shed more light on the game,  but from what they've said in the teaser blurb it sounds right up my alley.

#30 Posted by buft (3142 posts) - 1 year, 10 months ago

well its one new IP, thats something to look forward too

#31 Posted by Rolyatkcinmai (2535 posts) - 1 year, 10 months ago

Just realized I'm probably going to have to import the PAL version of this game so that the title spelling does not kill me.

#32 Edited by Toms115 (2313 posts) - 1 year, 10 months ago

" It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees." thems fighting words

#33 Posted by Deusx (1809 posts) - 1 year, 10 months ago

It sounds great but... It sounds like Deusx Human Revolution so yeah not very original.

#34 Posted by MeatSim (9294 posts) - 1 year, 10 months ago

New IP? you got my attention.

#35 Posted by Tennmuerti (6807 posts) - 1 year, 10 months ago

Color me intrigued, but skeptical.

#36 Posted by blacklab (1261 posts) - 1 year, 10 months ago

You had me at City 17.

#37 Posted by drag (1223 posts) - 1 year, 10 months ago

Alright, I'm in.

#38 Posted by fishless (39 posts) - 1 year, 10 months ago
@Deusx said:
It sounds great but... It sounds like Deusx Human Revolution so yeah not very original.
That's a joke, right? 
 
Please say either yes or nothing. Please. 
#39 Posted by Tesla (1519 posts) - 1 year, 10 months ago

sounds good to me

#40 Posted by fishless (39 posts) - 1 year, 10 months ago
@MaFoLu said:
They stole my idea of a game where you make decisions by actually doing things differently rather than choosing dialogue options... Hopefully it will actually work out.
Umm... When did you have this idea. Because well... this kind of thing has been going on for a while now. 
#41 Posted by kerse (1590 posts) - 1 year, 10 months ago

Sounds interesting.

#42 Edited by zaglis (904 posts) - 1 year, 10 months ago

Strider, Combine tank, Metro cop mask and HL2 looking trains?
 
Hey now.

#43 Posted by Deusx (1809 posts) - 1 year, 10 months ago
@fishless said:
@Deusx said:
It sounds great but... It sounds like Deusx Human Revolution so yeah not very original.
That's a joke, right?  Please say either yes or nothing. Please. 
No it is not a Joke. That game sounds like fucking Deusx... I know it is from the same creative directors but they seem to be following a trend now that they know Deusx is going to be awesome. ALSO... U MAD?
#44 Posted by Subjugation (4330 posts) - 1 year, 10 months ago

I'm not passing judgement if all I have to work with is ambiguous statements and concept art. I'll wait for something a little more concrete.

#45 Posted by KillyDarko (1886 posts) - 1 year, 10 months ago

It's still too soon too have a proper opinion, but so far it does SOUND great. Plus, I love stealth games, so yeah... I'm interested in knowing more ^^

#46 Posted by Nights (340 posts) - 1 year, 10 months ago

Stealth game? You've sold me.

#47 Posted by TekZero (2585 posts) - 1 year, 10 months ago

It looks interesting, but ambitious.  Let's see if it can actually live up to its promise.  
 
Either way, I'll be keeping an eye on it. 

#48 Posted by Chadster (326 posts) - 1 year, 10 months ago
@Deusx: I can't tell if the misspelling of "Deus Ex" in both your posts and your username is intentional or not.
#49 Posted by MisterMouse (3493 posts) - 1 year, 10 months ago

looks pretty cool!

#50 Posted by enemymouse (283 posts) - 1 year, 10 months ago

The description sounds like something I'd love to play.

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