lilfurrybuddha's Dishonored (Xbox 360) review

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Stealth games should take cues from Dishonored

I Picked up my copy of Dishonored the day it came out, rushed home, and popped it in my xbox. My first impression? I hated how fuzzy the brush stroke artstyle looked when you viewed the environments closely. I know its a very nitpicky thing to say but that was the first impression I had when I started the game. Once I became accustomed to the artstyle and played through the intro I delved in to the meat of the game, killing dudes, or so I thought. I had never really played a game that handled stealth incapacitations as well as Dishonored has. The better I became at the mechanics the more I realized that a stealth playthrough without kills was not just feasable but it I mean really really fun. So much so that as soon as I finished the game on the darker playthrough ( killing people causes the story to be darker) I immediately started a brand new playthrough intent on not killing anyone (so far I've killed only 1 person, I hid him on a build ing and he fell bad.) The ability to use powers like stopping time and a short range teleportation made it very easy to avoid enemies and hide the incapacitated ones.

As far as the story goes, It's about average, don't be expecting to get a Bioshock caliber story out of this game. That being said, who really goes into a semi-open world choice driven game in the style of Deus Ex for the story? The gameplay, sound design, and graphics (to a lesser extent) shine. I play a lot of games, and Im pretty sure this game will get a solid 3 playthroughs out of me, that's saying a lot considering It's not named "Borderlands 2."


Other reviews for Dishonored (Xbox 360)

    Revenge Is a Dish Best Served by Possessed Rats 0

    Though it suffers from some of the common issues of first-person stealth games, Dishonored's rich world and engaging gameplay make it well worth your time.I've always found extremely frustrating the style of gameplay typically engendered by stealth elements. In games like Metal Gear Solid or Assassin's Creed, no matter how hard I try, I find there's a huge gap between the player I want to be and the player I actually am. The player I want to be is a cunning, graceful, and deadly phantom who stri...

    5 out of 5 found this review helpful.

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