2 User Reviews
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A content filled, rhythmic gem from overseas
(PSP)
Reviewed by megalowho on Aug. 25, 2009. megalowho has written 2 reviews. His last review was for DJ Max Fever. |
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When people talk about DJ Max they usually refer to Beatmania, Konami's classic rhythm game that the series is based on. The gameplay may be similar but the presentation, original music and overall wealth of content that you find in DJ Max Fever makes it one of the best PSP games you can own.
Don't expect a Guitar Hero clone, this game was made for a more niche audience and it's unabashedly full of Anime style and J-Pop tunes. It feels noticeably less punishing than earlier DJ Max games but the more difficult tracks will still take some patience and practice to complete, even for seasoned thumbs. There's plenty of modes available at the start (4B, 5B, 6B, Freestyle, Challenge, Network Battle, Collection, MV Edition, OST) and tons of unlockables along the way. Even some light RPG elements pop up as you gain experience and levels, earn gold and purchase new equipment that change the visuals and provide stat bonuses.
The actual playing field has notes dropping down at a speed you can increase or decrease on the fly. Notes will come from any combination of the beat, instrumental or vocal parts, which leads to frustrating what-the-fuck-is-going-on moments but will also yield to satisfying runs through the songs you enjoy while hitting all the best parts. It's an addicting gameplay mechanic, and one that rewards the effort you put into it.
The songs themselves are enjoyable, sometimes great and at the very least varied and interesting. Each come equipped with a trippy animated video, a cute loading screen and catchy genres like 'Aggressive Funk,' '2Step Slow' and 'Jungle Pop.' Nearly all have been featured in either DJ Max Portable 1 or 2, in fact most of Fever reuses old art, menus and music from those games. I can't help but be disappointed in some of the song choices that were made here but there's still plenty for newcomers to discover, and unquestionably a lot of music that evokes the credit roll of a nondescript Anime.
From screen to screen the game has a clean and bright look but the excess of style can be loud and obnoxious at times, as well as a bit of a chore to navigate. Unfortunately you'll sit through numerous loading screens to get to where you wherever to go. And let's face it, if you don't really like dance music or Asian entertainment mediums than this may not be the rhythm game for you. But for everyone else, and especially PSP owners looking for a great use of the handheld's strengths, DJ Max Fever will deliver many hours of entertainment.
Don't expect a Guitar Hero clone, this game was made for a more niche audience and it's unabashedly full of Anime style and J-Pop tunes. It feels noticeably less punishing than earlier DJ Max games but the more difficult tracks will still take some patience and practice to complete, even for seasoned thumbs. There's plenty of modes available at the start (4B, 5B, 6B, Freestyle, Challenge, Network Battle, Collection, MV Edition, OST) and tons of unlockables along the way. Even some light RPG elements pop up as you gain experience and levels, earn gold and purchase new equipment that change the visuals and provide stat bonuses.
The actual playing field has notes dropping down at a speed you can increase or decrease on the fly. Notes will come from any combination of the beat, instrumental or vocal parts, which leads to frustrating what-the-fuck-is-going-on moments but will also yield to satisfying runs through the songs you enjoy while hitting all the best parts. It's an addicting gameplay mechanic, and one that rewards the effort you put into it.
The songs themselves are enjoyable, sometimes great and at the very least varied and interesting. Each come equipped with a trippy animated video, a cute loading screen and catchy genres like 'Aggressive Funk,' '2Step Slow' and 'Jungle Pop.' Nearly all have been featured in either DJ Max Portable 1 or 2, in fact most of Fever reuses old art, menus and music from those games. I can't help but be disappointed in some of the song choices that were made here but there's still plenty for newcomers to discover, and unquestionably a lot of music that evokes the credit roll of a nondescript Anime.
From screen to screen the game has a clean and bright look but the excess of style can be loud and obnoxious at times, as well as a bit of a chore to navigate. Unfortunately you'll sit through numerous loading screens to get to where you wherever to go. And let's face it, if you don't really like dance music or Asian entertainment mediums than this may not be the rhythm game for you. But for everyone else, and especially PSP owners looking for a great use of the handheld's strengths, DJ Max Fever will deliver many hours of entertainment.
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A content filled, rhythmic gem from overseas
(
PSP
)
When people talk about DJ Max they usually refer to Beatmania, Konami's classic rhythm game that the series is based on. The gameplay may be similar but the presentation, original music and overall wealth of content that you find in DJ Max Fever makes it one of the best PSP ...
Reviewed by megalowho on Aug. 25, 2009
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DJ MAX FEVER Review
(
PSP
)
DJ Max Fever is a rhythm game for the PSP where you'll be the DJ tapping buttons to the indicated beat to unlock features within the game. The game also gives you the option of listening to the music you'll be performing as well as watch the videos that are ...
Reviewed by Altered_Confusion on Aug. 19, 2009
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0 out of 1 found this review helpful. |
| Game Name | DJ Max Fever |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres |
Add a new genre
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| Themes |
Add a new theme
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| Original US Release |
Jan. 27, 2009
need a fuzzy date? |
| Original US Release |
Q1 2009 know the real date? |
| Aliases | |
| ESRB |
ESRB: T
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