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    DLC Quest

    Game » consists of 4 releases. Released Nov 02, 2011

    DLC Quest is a platforming action game for XBL indie games developed by Going Loud Studios. In it you must collect coins to purchase various "DLC" that will enable things such as animations, sound, and the ability to pause.

    A Little Bit Of: DLC Quest

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    lim_ak

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    Edited By lim_ak

    Parody Games!

    Ah DLC the wonders of the current generation of games. While obviously the game's purpose is comedy and it succeeds rather well at that, the game itself is kind of whatever. There are some companies that really get DLC and put out really fantastic post release content, others not so much. Some guys do a mix of awful and great. It's clear that this is still a really new thing in the industry by just how it's being pushed in different directions. To use the current favourite whipping game, look at Mass Effect 3 and compare it's day one DLC to how Mass Effect 2 did it with the Cerberus Network.

    It wasn't even that long ago. Then you have on disk content that's going to be unlocked at a later date, on one hand to get around the online restrictions that Microsoft and Sony have over their platforms and the other to just tie content to either more money or cross game promotion. Basically it's a collossal mess right now. I have hope that it'll equalise at some point but it's still going to be a while off. I just hope that we won't end up in a pretty anti-consumer sort of place because at the current pace it's not out of the world of possibility.

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    lim_ak

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    #1  Edited By lim_ak

    Parody Games!

    Ah DLC the wonders of the current generation of games. While obviously the game's purpose is comedy and it succeeds rather well at that, the game itself is kind of whatever. There are some companies that really get DLC and put out really fantastic post release content, others not so much. Some guys do a mix of awful and great. It's clear that this is still a really new thing in the industry by just how it's being pushed in different directions. To use the current favourite whipping game, look at Mass Effect 3 and compare it's day one DLC to how Mass Effect 2 did it with the Cerberus Network.

    It wasn't even that long ago. Then you have on disk content that's going to be unlocked at a later date, on one hand to get around the online restrictions that Microsoft and Sony have over their platforms and the other to just tie content to either more money or cross game promotion. Basically it's a collossal mess right now. I have hope that it'll equalise at some point but it's still going to be a while off. I just hope that we won't end up in a pretty anti-consumer sort of place because at the current pace it's not out of the world of possibility.

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