This may backfire horribly, but I'm sincerely hoping to create a thread where we as a community can come together to share and discuss our opinions and criticisms of the game both positive and negative. I, like many of you, have seen (and to an extent participated in) the negative buzz surrounding this game. And while I don't think that behavior is completely without reason, I do think it's reached the point of irrationality.
When things change, passions run high, and I get that. That's just how things are, but unless we can come together and rationally articulate our views then we just end up being categorized and dismissed. People who level negative criticism against the game get shoveled into the fanboy category, while supporters are seen as some sort of casual (whatever that really means) or white knight. It makes it hard to honestly express your opinion when someone identifies you with a camp, then immediately dismisses you because of it. Also, while I realize that there is already a discussion and impressions thread, it seemed to me that it served a more general purpose in discussion. I'm hoping here we can specifically focus on, share, and discuss our criticisms of the game in a constructive and civil manner.
So all that said, here's hoping we can stay cool. Also, fair warning, if it survives I imagine this thread will become somewhat spoiler-heavy. So proceed with caution.
I'll get the ball rolling then with my impressions so far:
I just got the game today, and I'm currently infiltrating the prison. The game for me is something of a mixed bag. I'm incredibly underwhelmed by the writing, and surprised by how much fun the game is not having. In many ways it seems like a game at odds with itself. One moment Dante is tossing swears and dropping one-liners, and the next Kat is implying she suffered physical and/or sexual abuse by her step-father Combine this with the (in my opinion) ham-fisted social commentary with not-Fox news, not-anonymous, and insert-your-oppressive-government-here, and it just comes off as a story telling nightmare. It's a game that takes itself way too seriously, until it doesn't, but those shifts come at pure random and are incredibly jarring.
I don't think I'd be as surprised at this had Ninja Theory not been specifically chosen for their knack at storytelling. The past games, let's be real, only had a story because they needed a means by which to frame the action. Those games knew what they were, and weren't pretending to be anything different. There's no illusion here that prior to this game, the franchise was a rich narrative tapestry. But when you sell a reboot on it's emphasis on story telling? When you assure fans that the heart of Devil May Cry is intact and it isn't? That's when things become a bit frustrating.
Though again, I'm pretty sure I'm not even half way through the game, so maybe something changes. And as I said in another thread, I sincerely do hope something changes. I desperately want the game to start having fun, so I can too.