So as stated at the top of the article if you want to remain 100% pure there are some things that some people may consider minor spoilers in the article however the basic tone of the article is Keza being very impressed with the game. Super pumped myself. Glad to see the initial impressions are positive. Choo Choo all aboard the Hype Train!
IGN Preview: DmC has nothing left to prove
I really enjoyed the demo, but I'm far from a Devil May Cry purist. I think the game is going to be great if you're open to what Capcom/Ninja Theory have done with the franchise and terrible if you really can't stand it. There's not necessarily anything wrong with the latter. Personally I really enjoy what I've seen of the story and Dante's character/attitude. Even the much touted "FUCK YOU" "Fuck you" "FUCK YOOOOOU" moment came across pretty well in context, with the Succubus being this crazy, awful angry disgusting slurm factory and Dante just not giving a fuck.
I have only played the demo and I enjoyed it. The outrage over Dante's re-design was ridiculous. I don't put much value in previews. Most of the time in previews. Only a vertical slice of the game -- the more interesting part -- is shown and might not be same when the final product comes out. After playing the demo, I think the reboot is heading in the right direction. The core principles of the Devil May Cry franchise are there. I hope that it newest incarnation doesn't make the same mistakes as before. Back tracking and repeating the same levels again. A default difficult setting that is nearly impossible to finish.
I hope that it newest incarnation doesn't make the same mistakes as before. Back tracking and repeating the same levels again.
I can't cite this but I do remember reading an interview/seeing in a video where Ninja Theory said this most definitely will not be the case at all.
I like what I've seen. It all seems fresh and interesting whereas DMC4 was same old same old but slightly less inspired. I'll get it on PC because DMC has been and should always be played at 60 fps but I can see why they had to cut it in half to make the level geometry shift around like it does.
this demo was the opposite of what i expected from a ninja theory game: great combat, terrible characters/dialogue. and i'm not even a DmC purist.
That does sound weird for a Ninja Theory game.
But to be fair it is a Devil May Cry game, maybe Capcom told Ninja Theory that terrible characters and dialog are a cornerstone of the franchise that had to remain intact?
Regardless, I have to go try this demo now.
I wont pretend to be someone who knows a lot about this genre or D.M.C. in particular, however. Won't this game be hampered from the frame-rate being locked at 30 FPS? Doesn't this franchise owe part of its success to its sense of speed and style of game-play?
DMC has always been an above average but not great series with a few excellent moments (Virgil fights in DMC3, Credo, Dante fight in DMC4), it could easily be better though I doubt it's going to be a staggering improvement and might not even match up to Bayonetta (likely won't).
I wont pretend to be someone who knows a lot about this genre or D.M.C. in particular, however. Won't this game be hampered from the frame-rate being locked at 30 FPS? Doesn't this franchise owe part of it's success to its sense of speed and style of game-play?
While 60 is better as long as its a consistent 30 it will be fine.
The fans are angry because new Dante looks like something resembling an actual human being rather than the androgynous anime super-hero they've grown accustomed to.
As a fan, I would be happy if they retained even a modicum of the depth and style of the old combat system, I couldn't care less about his appearance.
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