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Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Ranking Systems tally the player's current progress and relative skill, by tracking raw numbers of multiple statistics (like score and time) during a session of gameplay. This results in a competitive meta-game where the goal is usually to reach the top position.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
A version of a game purchased in one part of the world may not be playable in another. Region free games however, can be played anywhere.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A super weapon, often found in scrolling/rail shooters which destroys all enemies on screen instantly.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
Unlockable gamerpics are a form of reward for completing certain tasks in Xbox 360 games.
Vertical scrolling is when the screen scrolls along the y-axis. In a vertical scrolling game the player usually starts from the bottom of the screen and moves up. They are also almost always presented in a top-down perspective.
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