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    Don't Starve

    Game » consists of 12 releases. Released Apr 09, 2013

    A roguelike exploration/survival game from the creators of Shank and Mark of the Ninja.

    drbackflips's Don't Starve (PC) review

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    • Score:
    • drbackflips wrote this review on .
    • 2 out of 2 Giant Bomb users found it helpful.

    "Harvest Moon" by Franz Kafka

    You can farm, tinker, invent, learn and cook recipes, bask in nature's local bounty, mine, experience realistic day and night cycles, befriend indigenous species, and much, much more while the Sword of Damocles chills out a few feet above your head at all times. The game is called Don't Starve. You're awoken on what you discover to be an island by a Vince Price-lookin' dude who has two sentences for you:

    No Caption Provided

    "Say pal, you don't look so good. You should find something to eat before night comes."

    Aaaand you're off to the races. No tutorial, no exposition. All you've got to go on are two smarmy lines from an obvious antagonist and a blunt game title. And it's perfect. The game is blanketed in random cruelty and peppered with moments of genuine self-satisfaction as you struggle to understand and adapt to the strange playgrounds Klei drops you into.

    Don't Starve most obviously panders to the most masochistic gamers, but it also gives you the ability to alter the settings of your generated game world, allowing you to subtract nearly all especially dangerous creatures and fill the thing with a ridiculous amount of resources (or alternatively, up the frequency of horrible monsters, shorten the safety of daylight, or rid the land of naturally-growing produce because you hate yourself).

    Look on my works, ye Mighty, and despair!
    Look on my works, ye Mighty, and despair!

    The game is exactly what you make of it. The Burton-esque art-style, wonderfully creative ecosystems, constant sense of dread, and sheer fun of a sandbox that trivializes death are difficult to ignore for the piddling price.

    There is a great amount of fun to be had with Don't Starve. The atmosphere is final, the narrative is appropriately minimal, the combat is janky, and the freedom seems infinite. The lore of the game-world is enough to keep you fascinated, but the true glee is to be found in a rich cast of characters that can be dropped into an equally vague, spartan circumstance that forces you to build a unique narrative using the simple, self-generated mechanics that are present from the moment Maxwell wakes you up. In short; it's addictive, inexpensive fun with excellent replay value, a distinctive soundtrack, and tons of personality. Absolutely worth your time.

    Don't forget about holding space bar, you'll get a lot done really quickly.

    Other reviews for Don't Starve (PC)

      Don't Starve! 0

      Don't Starves demands are simple but brutal. It wants you to give in, it wants you to live in its world. It wants you to get familiar with it. But no matter how much you seem to give it, no matter how many thoughts or how much time you poor into it, it’ll still kill you in an instant. Don't Starve do not care about you. The world of Don't Starve lives on. It barley acknowledge you. If you want to make it in the world of Don't Starve, you need to be as greedy, brutal and apathetic as the game. Y...

      3 out of 3 found this review helpful.

      Access Granted - Don't Starve 0

      Don't Starve is a rogue-like from Klei Entertainment. The game drops you into a randomly generated world with no instructions or directions and tasks you with surviving. The core of the game focuses on the player juggling their health, sanity, and hunger. This is done by collecting resources, crafting, and exploring. But don't be fooled, the world of Don't Starve is a harsh one so prepare to die and die a lot. For more information, check out my video....

      1 out of 1 found this review helpful.

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