Compared to LoL, everything in this game is really grey and blends together for me. I've only played a few games but it's just making it really hard to do well. Am I the only one having trouble with this?
Anyone else having a hard time telling things apart?
It just takes experience. Over time it will get a lot easier to notice everything. Also you got to look at your time played, of course after playing 500+ games of LoL you will understand the visuals. You need to put that that into Dota 2 to gain the same amount.
I also found the tree lines not as rigidly defined to be a tad off putting at least compared to LoLI hate to be a typical MOBA elitist, but that's just how DotA works. You need to learn the juke lanes in the trees instead of just stepping into a bush.
@ajamafalous: Yep. I played a lot of DOTA a long time ago, although some of it is like riding a bike, my memories have been coloured by playing LoL on and off for the last 3 years. Creep denying, heros, differences in lanes, towers, etc are all the subtleties I have to relearn. DOTA2 has cool character models and they seem to be doing the esports side, especially spectating, very well. Part of me says I should be a good beta tester, dive back in to DOTA2, learn the old ways and give them some feedback. The other half of me, knowing I will only play casually, can't decide if there is a good case to even bother and just stick to playing LoL here and there.
Like many things it will hinge on my friends trying DOTA and not LOL simply because its a valve game...
Can we all just agree the map looks fucking terrible. It's fucking drab as shit, I don't care what you think about the game but the map is an abomination.I wouldn't go that far, but yeah, it is pretty drab. HoN's map feels a lot more lively even though the leap in graphics over HoN is staggering.
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