Random but awesome!
For One Double Fine Fan, A Dream Did Come True
@AuthenticM: Probably the dude who went? Not everyone has a top of the line camera. Some people don't need a top of the line camera and are cool with what they have. The dude was probably happy enough that he was going to see his favorite studio and probably wasn't worried about camera quality
I'm kinda confused... They brought him there for a half ass post? He didn't do anything cool? I should post garbage on forums more often... Did you hear? Flippity floppity flam! Can I visit a game studio now?
GET YOUR ASS TO VALVE NOW!!! YOU'RE MAKING HALF-LIFE 3 AND GABE NEWELL HAS A SWORD FOR YOU!!!
@Smokey_Earhole said:@spilledmilkfactoryI would imagine the reasoning is quite obvious? This stunt just "bought" Double Fine a ton of goodwill and invaluable PR. Just look at the majority of the comments for this story.
So hold on, I'm confused. Why, exactly, did Double Fine decide to bring this random guy over? I mean it's fucking awesome of them and everything, but I just don't get the reasoning on their part.
Double Fine probably has the best reputation of any developer in the industry. Something tells me they don't need to go out of their way to create more ethos.
They're reputation as cool guys yah but their reputation as a developer that makes financially successful titles is somewhat shaky. Their last few games have been hit or miss and despite a cult following, Psychonauts had it's fair share of problems under all the fantastic creativity.
@Pezen: Ok. But these were pictures taken by the guy who went. Why are you expecting HD photos? He isn't a professional photographer and he was probably happy he was even able to get the photos taken at all. Why is it such a big deal that the photos aren't good quality? The point of the article wasn't to show off somebodies photography skills. It was to tell a cool story.
It's a real camera, you cranky bastards. It's just a cheap one. Had I known the pictures would come out so poorly, I would have bought a better one.
Edit: Here is the thread I created on the Double Fine forums: http://www.doublefine.com/forums/viewthread/5887/
Congratulations! I hope you asked Brad Muir what he's working on right now, I need to know!
I'd love to meet the people at Double Fine one day. I grew up on Tim Schafer games all thanks to the computer in our school. It had Monkey Island (as well as the Castle of Dr Brain and Arthur) on it which a bunch of us would just sit around and play and try to solve the puzzles. Thinking about it now, I'd love to know who ok'd that and more importantly, who would be that awesome?
All this Giant Bomb-Double Fine stuff feels kind of icky. It was handled way better with Supergiant Games.
Why does it feel icky?
I think it's awesome. How often do you hear of developers hanging out with press on their own time? The Giantbomb guys are just that cool I guess
"Why did Double Fine do this? Because it could, the studio told me. Because why not blow this guy's mind?"
I appreciate that. Give some more or less random guy a day to remember because why the fuck not. They COULD have made this a big facebook contest (begging for likes and all that shite) and they didn't. That is cool.
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