The Down But Not Out wiki last edited by Deusoma on 09/27/14 01:23PM
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In games, when a player takes enough damage they traditionally die and must restart, or respawn in the case of multiplayer. Some games instead put the player into a 'down' state, where their movement is slowed or stopped and their view is distorted. In certain cases, such as in the Call of Duty series, limited attacking is still possible, usually with a sidearm. Generally the player will bleed out and truly 'die' after a set period of time in the 'down' state, but in some games they can be revived by a teammate and resume playing. However, their death will often still be counted regardless.
Call Of Duty
Call of Duty 4, Modern Warfare 2, World At War, and Black Ops all have multiplayer perks that allows players to go into "Last Stand", where they take out a sidearm in an attempt to get a kill before they inevitably bleed out and die.
Modern Warfare 2 also has a death streak perk called "Final Stand" that allows the user to go into Last Stand with their primary weapon instead of their handgun and can later be upgraded so equipment can be used. With this perk, if the player can survive long enough, they will not die and will eventually be able to stand back up and continue playing. In addition, Black Ops allows players to be revived by their teammates if they have Second Chance Pro.
Left 4 Dead
Left 4 Dead 1 & 2 use a system similar to Call of Duty's. Whenever a player loses all health, they will be downed and will have to defend themselves with a sidearm until a teammate runs over and rescues them.
In Borderlands, if the player kills an enemy while downed, they receive a "Second Wind" and are instantly revived.